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natty_dread wrote:Why is this in the rejected pile? There was plenty of support in the thread. Is it an official site stance that the colours won't be changed?
Victor Sullivan wrote:natty_dread wrote:Why is this in the rejected pile? There was plenty of support in the thread. Is it an official site stance that the colours won't be changed?
That would be my guess. Suggestions with not enough support are generally left in the main Suggestions forum. There was a lot of clean-up around here a while back, so who knows? Perhaps Merciful TheForgivenOne Of The Most High Suggs Mod may grace us with his abundance of wisdom and knowledge on the subject.
-Sully
blakebowling wrote:Victor Sullivan wrote:natty_dread wrote:Why is this in the rejected pile? There was plenty of support in the thread. Is it an official site stance that the colours won't be changed?
That would be my guess. Suggestions with not enough support are generally left in the main Suggestions forum. There was a lot of clean-up around here a while back, so who knows? Perhaps Merciful TheForgivenOne Of The Most High Suggs Mod may grace us with his abundance of wisdom and knowledge on the subject.
-Sully
I'm a suggs mod too sully![]()
lethlethe wrote:First of all, I think something should be done about the white armies. For some reason reason the white player always deadbeats! Annoying!
ender516 wrote:I think a broader-based solution would be to make it possible to turn on an opaque background for the army numbers. Whether this would be toggled from one's control panel, or would simply appear when you hover over the number is an issue for later separate discussion.
QoH wrote:ender516 wrote:I think a broader-based solution would be to make it possible to turn on an opaque background for the army numbers. Whether this would be toggled from one's control panel, or would simply appear when you hover over the number is an issue for later separate discussion.
This is possible, if you have BOB.
Go into a game, click on MAP OPTIONS, CIRCLE WHITNESS (each click makes the circles behind the armies 10% whiter)
40kguy wrote:why are we complaining about blue? fix the yellow troops.
ender516 wrote:Here is a counter-suggestion aimed at the same problem: why not outline the blue numbers in white instead of black?
blakebowling wrote:Here's an even better, and even simpler, more effective solution.
Let everyone choose the colors of the various 8 slots in a game in their control panel. Offer a color palette for those that aren't as technically aware, and have a text input field that will accept a hex color code as an input (like #AA0000 for Dark Red).
natty_dread wrote:Yeah, and what if people pick colours that are too close to each other?
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