- If a player starts their turn, successfully attacks but runs out of time, a spoil should still be still be awarded automatically.
Specifics/Details:
- I don't think I can explain it any better than above.
How this will benefit the site and/or other comments:
- Makes it fairer to all who miss out on spoils simply because their internet dropped out or they received a phone call. Also makes it closer to actual Risk game-play.