First, i want to apologise about my bad english. I've got a disease when i was young : i'm french. Scientists tries to find a vaccination against this virus but it doesn't work : there are still more and more frenchies in the world.
So this is my proposition : last time, someone broke a truce he had with me (without any notification) and ruined my game i was going to win.
I propose to integrate in the game an option. If you have a truce with somebody, it would be good to make it clear in the game. Like buttons : ask for a truce with this guy. If the guy click yes, the truce begin to be active. And as soon as it's active, the 2 guys can't attack each other in the border(s) where there is a truce. Because the computer will not allowed them, like "impossible move, you've got a truce here".
Truce could be negociate for limited time or unlimited time (1 turn notification). The notification would be automatically accepted by the computer and sent to the other player, and the guy will be allowed to attack in this border from the next turn.
Because, too many people are backstabber with the truces. It's never clear, and that make the game for not honest people. Sometimes, the winner is not the best in strategy but the less honest person.
So after that, the current solution is just to give a bad rating. The problem is : there is no influence. If you play in 12 players game, what will happen ? One person break a truce. So you start to complain in the chat. But the breaking truce is good for everyone except for you. So finally, everyone will not be agree with your complaining. And in the final, you will even get a less rating than the backstabber who broke the truce and fooled immoraly your game.
I hope you will listen my proposition.
Thank you. Merci.