Page 1 of 14

Midkemdil [Quenched]

PostPosted: Sat Jul 21, 2007 9:52 am
by Gnome
Midkemdil
Start Date: July 21, 2007
Creator: Gnome
Status: Quenched

This is a map based on the fantasy world of Midkemia. All copyright concerns have been passed so this map is okay for the site. This map is also employing a new idea in not having borders and instead connecting territories with paths.

Smallv23.0
Image

Largev27.0
Image





smallv19.0
Image

LargeV23.0
Image


SmallV17.0
Image

LargeV21.0
Image


Bigv16.0
Image
Small V12.0
Image


v12.0
Image

v11.0
Image

v10.0
Image

v9.0
Image

v7.0
Image

v6.1
Image

PostPosted: Sat Jul 21, 2007 9:54 am
by Kaplowitz
Looks cool, but what is it?

PostPosted: Sat Jul 21, 2007 9:57 am
by Gnome
Well it's a fantasy world where a lot races are fighting to rool the world...more information is found here: http://en.wikipedia.org/wiki/Midkemia

PostPosted: Sat Jul 21, 2007 9:59 am
by Kaplowitz
There might be copyright problems....

PostPosted: Sat Jul 21, 2007 10:01 am
by mibi
looks kinda like the Mediterranean.

PostPosted: Sat Jul 21, 2007 10:12 am
by Gnome
yeah your right lol :shock:
Didn't even noticed yet...
Well there still isnt a mediterranean map or am I wrong? :?

PostPosted: Sat Jul 21, 2007 2:29 pm
by shadowdude
M8 I THINK YOU MISS OUT THE QUEGAN ISL IN THE MIDDLE OF THE BITTER SEA CHECK IT IM NOT SURE :?

PostPosted: Sat Jul 21, 2007 7:43 pm
by Spockers
A midkemia map should be made, but this needs a LOT of work.

PostPosted: Sun Jul 22, 2007 2:20 am
by shadowdude
yer i dont like the mountains they should be changed and you missed out an island,the kigdom of Queg.
8)

problems

PostPosted: Sun Jul 22, 2007 2:57 am
by shadowdude
your map is good but i've got some tips for ajusting it:
1. The mountains should be changed to a drawing of something

2. The mountains north of elvandar are alot thinner so there space north of them and ther are no mountains on the plains of armeger. You should take the mountains in kesh out to make a legend there not meant to be there any way

3.you missed out the island queg just west of sorcerors isle.

4.the sandy beach thing on the south coast of the kingdom sea dosent look good it should bealot thinner and shoudn't go all the way to salador.

5.lastly wat is that white thing in the middle of the plains of armegar

if you need any help with you map then im there :D

PostPosted: Sun Jul 22, 2007 5:09 am
by Gnome
lol well I don't realy now a lot about this map you know...I just based myself on a map I found on the internet, you are right I missed some islands, those are already in it.
But for the beach and the mountains I just based on the internet map...
And I'll see what I can do about the mountains :wink:
Ans the white thing is a snow plain or something :? There is a city called Harlech...

PostPosted: Sun Jul 22, 2007 5:22 am
by shadowdude
i dont think there a smow plain there its a placed called the plains of armeger or the northlands but there could be a city called harlech 8)
also have you read the books that helps alot

PostPosted: Sun Jul 22, 2007 5:31 am
by Gnome
Ya well I read so much books about fantasy worlds and stuf...but all in dutch...so I don't remember all those things...but I can use your help...If you have an idea to put up for the mountains your welcome... :wink:

PostPosted: Sun Jul 22, 2007 5:43 am
by BelJoDoe
I really rather like the look of the map right now and I definitely think it'll be a success. I look forward to seeing your progress.

PostPosted: Sun Jul 22, 2007 5:49 am
by Gnome
Well maybe its better to make some land that doesnt exist than...if we don't want to come in trouble with copyright :wink:

PostPosted: Sun Jul 22, 2007 5:57 am
by shadowdude
maybe taking
the feather off would help

PostPosted: Sun Jul 22, 2007 8:26 am
by Gnome
Version 2.0 :)

updates:
-environment update (details will be added later (trees,...))
-Borders added (still looking for better border textures, I dont like the black line)
-colours added (still movable)
-Legend added (names are not in final state)
-Sea ways and mountain ways indicated with arrows (not final state)

Ideas and suggestions still welcome
Image

PostPosted: Sun Jul 22, 2007 3:55 pm
by Spockers
I can't get past your textures, they are absolutely shocking.

Please change them.


It also seems you have split it into territories for the sake of splitting it, with little regard for the books.

I think you should get the map looking good before thinking about the territories.

PostPosted: Sun Jul 22, 2007 5:01 pm
by Gnome
Well It's just the look I worked on...those colours and borders are like gone in 2 clicks...
And with the textures you mean the mountains? or just everything?

It also seems you have split it into territories for the sake of splitting it, with little regard for the books.


Help me with it?

PostPosted: Sun Jul 22, 2007 5:23 pm
by edocsil
the mountains r ok for now its the territories that r ugly

also the feather might have to go. If all your artwork is origonal then there are no copywrite problems.

id say go check out Fiest's books from a library and basethe countrys off it
That seems to be the second biggest problem. Just get a better texture and ppl wount complain to much

PostPosted: Sun Jul 22, 2007 5:28 pm
by Gnome
I was thinking about just deleting the borders and make the army circles on places where there is a big city or something...
So its just a map with city names, the terretories still are in a coulour...
But so I dont have to worry to much about the borders...
And I'm working on better textures for the grass :wink:

PostPosted: Sun Jul 22, 2007 6:05 pm
by Spockers
Gnome wrote:And with the textures you mean the mountains? or just everything?

It also seems you have split it into territories for the sake of splitting it, with little regard for the books.


Help me with it?


All of the textures are pretty ordinary.

I'll be glad to help you as I am a big fan of the books so can help you with the territories and stuff, but BEFORE you do any of that, map your map look awesome.

PostPosted: Mon Jul 23, 2007 5:51 am
by Raidon
I'm a great fan of the book too. I got a few ideas. I'll pen them down properly a little later.

PostPosted: Mon Jul 23, 2007 7:21 am
by Gnome
some restyling of the ground texture...
What's best? or still not good enough :s (than post your texture you want to see)
Image

PostPosted: Mon Jul 23, 2007 9:44 am
by Gnome
Version 3.0 8)

updates:
-Land texture is changed (I hope you like this...)
-New sort of gameplay, no borders only citys
-(citys will be connected by paths)
-Names are taken from the book (if I missed some inportend citys let me know)
-Added some random names in empty places (like: Hadriellia and Gwyllyra)

Image

working on right now:
-New legend
-looking for some tree and bridge textures to add
-trees to make BlackWood, dimwood and some random
-fixing some mountain looks
-Suggestions...