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Kabanellas wrote:Raskholnikov wrote:We should also deal with Moscow - the winter terts should be 2 neutral at the beginning, and Moscow itself 4. Now a player can end up with plus 7 on Moscow on the first turn. No one can even think of successfully dislodging him in the same round, and it confers a huge advantage ( in 1 v 1 its a game winning one).
This change would be therefore good for game play as well as historically accurate (it wasnt easy for N to take Moscow, as far as I remember...). If there is significant opposition to Moscow going to 4, I can relent on that as long as the winter terts all go to plus 2.
..from all the games that I've played in this map (and there were quite a lot), I've rarely seen people taking Moscow. I think that 3 is the perfect number, especially making part of an virtually unconquerable country as it is Russia in the map...
ender516 wrote:It's not very interesting, but it comes up time and again. A mapmaker with a flair for language writes "Conquer the <<whatever>>" and then someone asked the same question as you did, but often less politely, and not so much with a question but with a cry of "foul!". Then it becomes an issue of how much do have to put on every map that is the same for every map? In this case, the word "Own" appears in the legend. It might be possible to replace that with "Hold", but I will leave it to Kabanellas and Raskholnikov to decide. (I'm the XML scribe, here.)
timogl wrote:ender516 wrote:It's not very interesting, but it comes up time and again. A mapmaker with a flair for language writes "Conquer the <<whatever>>" and then someone asked the same question as you did, but often less politely, and not so much with a question but with a cry of "foul!". Then it becomes an issue of how much do have to put on every map that is the same for every map? In this case, the word "Own" appears in the legend. It might be possible to replace that with "Hold", but I will leave it to Kabanellas and Raskholnikov to decide. (I'm the XML scribe, here.)
at any rate, i apologize for bringing this up again (i went back and glanced at page 53 i think). i should have realized you guys probably have answered this question many, many time. i reiterate it is a very fine map though.
gertbomber wrote:Hi,
I don't understand the rule : own 5 capitals to win the game. I did it, but the game just continues..
Gertbomber
prime minister1 wrote:game # 7573216. log shows on september 19th, 2010 team of prime minister1 and collins1916 held 4 capitols istanbul, london, paris, and madrid. on prime minister1's turn he recieved one troop auto-deploy on istanbul, and london, and manually deployed one each on paris and madrid, than proceeded to conquer berlin on that same turn. now when prime ministers next turn came. the game continued. is it that even though it is a teaam game only one player must cover the capitols?
MrBenn wrote:prime minister1 wrote:game # 7573216. log shows on september 19th, 2010 team of prime minister1 and collins1916 held 4 capitols istanbul, london, paris, and madrid. on prime minister1's turn he recieved one troop auto-deploy on istanbul, and london, and manually deployed one each on paris and madrid, than proceeded to conquer berlin on that same turn. now when prime ministers next turn came. the game continued. is it that even though it is a teaam game only one player must cover the capitols?
Yes; a single player must hold the objective at the start of their turn to win the game.
Kabanellas wrote:yup, Sweden surely needs to go +1 only
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
The Fire Knight wrote:But i just wanted to ask why borodino and smolensk are shown in the "russian winter color" but don't loose troops?
joriki wrote:The Fire Knight wrote:But i just wanted to ask why borodino and smolensk are shown in the "russian winter color" but don't loose troops?
They do -- you can see it e.g. in the log of your Game 7592890:
2010-09-23 22:16:50 - Mhoram got bonus of -2 troops added to Smolensk (Smolensk, August 1812)
Like all negative autodeploys, they don't go below 1, so staying at 1 doesn't mean they're not affected.
The Fire Knight wrote:Love the map. It might eventually become my favorite map. However, some of the bonuses don't really make sense. Like france is worth a ton for its territories, russia and spain are worth little.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
Rodion wrote:"L'Empire" - is that the definition of France + all dashed regions?
Anyhow, why is it mentioned?
ender516 wrote:Rodion wrote:"L'Empire" - is that the definition of France + all dashed regions?
Anyhow, why is it mentioned?
On this map, L'Émpire consists of the blue dashed regions: Piedmont, Rome, Illyria, Belgium, Holland, and Oldenburg. When you hold all of France (Brittany, Normandy, Burgundy, Paris, Aquitaine, Provence, and Corsica), you get a bonus of 5 troops for deployment. For each two regions of L'Émpire that you hold in addition to all of France, you receive another 1 troop for deployment.
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