Version 9.0
I might try to not make the backdrop around Harlech so bright. The army shadow is almost indistinguishable. I know in play the numbers actually on there are going to help set it out, but army colors themselves might blend in pretty easily. Neutral and yellow might be hard to distinguish for some people.
well hope you like it now...and rest of the people:wink:
I think now it looks not transparent...but it is...I can't reduce it anymore, that's why I left it so bright, I don't think the army colours will be a problem, I tried it...
I'd also have to agree with you on teal vs orange. The teal looks better and if you confuse the dark blue and the bright teal, part of me might die inside. Besides, now in the legend the orange and the yellow of North Kesh are easier to confuse then the blue and teal that the map used to have.
I changed teal back...and I swapped green and blue, green fit's way better in middle kingdom, 'Sorceror's Isle' is visible now
3. The outer boarder of the whole map is to thick to me. Could you move the compass and the knife in a little and maybe reduce the size a little?
better like this? I forgot to remove the white border but you can see what it will look like...
1. The stroke around your terr names is to strong i feel. could you possible make it a little more transparent. This will stop terr names being so eye catching and let people enjoy the beautiful graphics you have.
I didn't liked the previous change so I tried something else, I think it's better now...
The army circles really pop out, and army circles are so passé anyway
I tried a lot of things but they just don't fit in this map...I think I'll just stay with the old fashion army circles, I think they belong in this map...
changes for next version:
'Sorceror's Isle' which should be 'Sorcerer's Isle'
Bonuses are lined up again in the legend
all suggestions that you can give me