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Age of Realms: Age of Might [Quenched]

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what bonus scheme do you want?

leave it as it is
32
47%
version A
5
7%
version B
6
9%
version C
25
37%
 
Total votes : 68

Postby asl80 on Fri Nov 09, 2007 11:26 pm

ahh ... yeah, quench.
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Postby yeti_c on Sat Nov 10, 2007 2:13 am

I'm in for all above mentioned tourneys!!!!!

C.
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Postby sparkyball on Sat Nov 10, 2007 2:27 am

QUENCH!!!!!
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Postby benjikat on Sat Nov 10, 2007 6:31 am

QUENCH

not to seem like DiM's sodding acolyte or anything but I have not been looking forward to a new map as much since AoM :)
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Postby rebelman on Sun Nov 11, 2007 2:19 pm

DiM wrote:
Coleman wrote: If anyone has any comments for suggestion or if they just want to post QUENCH! go for it.



QUENCH!
:lol:
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby rebelman on Sun Nov 11, 2007 2:21 pm

yeti_c wrote:I'm in for all above mentioned tourneys!!!!!

C.


assuming a low ranker is left in *shakes fist at DiM*
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby yeti_c on Mon Nov 12, 2007 11:37 am

Q
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Postby yeti_c on Mon Nov 12, 2007 11:37 am

yeti_c wrote:Q

U
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Postby yeti_c on Mon Nov 12, 2007 11:38 am

yeti_c wrote:
yeti_c wrote:Q

U

E
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Postby yeti_c on Mon Nov 12, 2007 11:38 am

yeti_c wrote:
yeti_c wrote:
yeti_c wrote:Q

U

E

N
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Postby yeti_c on Mon Nov 12, 2007 11:39 am

yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:Q

U

E

N

C
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Postby yeti_c on Mon Nov 12, 2007 11:39 am

yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:Q

U

E

N

C

H
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Postby yeti_c on Mon Nov 12, 2007 11:39 am

yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:
yeti_c wrote:Q

U

E

N

C

H

YEAH!!!!

C.
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Postby DiM on Mon Nov 12, 2007 12:01 pm

spammer. :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby AndyDufresne on Tue Nov 13, 2007 12:26 am

I was unexpectedly out of town this weekend, so I'm trying to catch back up!

Could you post the text links, pretty please? :)


--Andy
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Postby yeti_c on Tue Nov 13, 2007 4:01 am

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Postby DiM on Tue Nov 13, 2007 9:20 am

AndyDufresne wrote:I was unexpectedly out of town this weekend, so I'm trying to catch back up!

Could you post the text links, pretty please? :)


--Andy


because you were out of town you missed a turn and left me in a very vulnerable position in our freestyle game. i hate you. now quench the map so i can forgive you :lol: :lol: :lol:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby DiM on Tue Nov 13, 2007 9:21 am

yeti_c wrote:Here you go Andy...



thanks mate.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
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Postby yeti_c on Tue Nov 13, 2007 10:13 am

DiM wrote:
yeti_c wrote:Here you go Andy...



thanks mate.


No worries - sadly I didn't catch him in time...

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Postby AndyDufresne on Wed Nov 14, 2007 4:29 pm

Lastly, is simply 'Age of Might' the official map name? Just want to make sure what the name is, before having lack set it all up. :)


--Andy
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Postby yeti_c on Wed Nov 14, 2007 4:41 pm

AndyDufresne wrote:Lastly, is simply 'Age of Might' the official map name? Just want to make sure what the name is, before having lack set it all up. :)


--Andy


I can't answer that one for sure - how many characters does DiM have to work with?

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Postby AndyDufresne on Wed Nov 14, 2007 4:48 pm

There isn't a set number of characters, but we'd like to keep the names on no more than 2 text lines. (I.E. on the Start a Game Screen -- Age of Merchants, Battle For Australia, Extreme Global Warming, etc)


--Andy
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Postby Aerial Attack on Wed Nov 14, 2007 5:35 pm

This was posted on page 37 of this thread, so we have an idea of how big the title can be 13 big chars per line or 29 itty bitty ones.

DiM wrote:
Coleman wrote:He probably wasn't expecting me to quote this, but oh well.

lackattack wrote:Hi Coleman,

Andy and I agreed that it looks best if we keep the names of each map wrapping up to 2 lines in the game finder.

It's not just the # of characters but the width of each character that matters.

Also each word shouldn't be too long or it will break the layout. I experimented in IE, normal text size and it seems each line can hold

XXXXXXXXXXXXX

or

iiiiiiiiiiiiiiiiiiiiiiiiiiiii



so 13 big characters or 29 small ones.

Age of Realms - exactly 13
Age of Might - 12 more.

so i guess i have to ditch the chapter thing :(

and it would be great it this : could also fit the first line.

like this:

Code: Select all
Age of Realms:
Age of Might
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Postby Coleman on Wed Nov 14, 2007 5:55 pm

This looks solid:
"Age of Realms: Age of Might"

Should Fit.

"Age of Realms: Chapter 1" also seems fair to me though, if he really intends on making more.
Warning: You may be reading a really old topic.
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Postby DiM on Wed Nov 14, 2007 6:38 pm

i want this:

Code: Select all
Age of Realms:
Age of Might


it should fit fine
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