InkL0sed wrote:Why have the names changed from Might, Magic, and Mayhem to just 1,2,and 3?
i was thinking that! change 'em back!
i was also thinking that DiM has his OWN section on the start a game/game finder!
as in:
AoR: 1 | AoR: 2 | AoR: 3
Moderator: Cartographers
InkL0sed wrote:Why have the names changed from Might, Magic, and Mayhem to just 1,2,and 3?
InkL0sed wrote:Why have the names changed from Might, Magic, and Mayhem to just 1,2,and 3?
yeti_c wrote:Try this...
Looks like I missed the S off of the minreinforcements tag...
http://www.fileden.com/files/2008/1/19/ ... alms_3.xml
C.
TaCktiX wrote:The XML that BOB is telling me conflicts with what actually happened. BOB says (0+0+4) on my starting bonuses, and I got 3 armies to deploy, despite the legend specifically saying "no bonuses unless they're on this legend". Is this a game engine problem or is a clause missing in the XML?
Finny wrote:this map is amazing but i have one question on the legend it says "no automatic armies for number of territories held" but when i played it you still get those armies is this supposed to be like this?
TaCktiX wrote:I would like it if its legend was truth in advertising. On a more serious note, I think I'm going to end up liking AoR 3 more than the other two. With the proper XML in place, early bonuses will be hard to get, but once you get them they'll help a ton. Not having to get pairs to get the bonus is a good plus in my book, as it keeps the "zomg, split forces, and the dice went sour" problem I've had in AoR 1 and 2 from happening.
Glenghis wrote:If you try to play an 8 player game then you are eliminated by a neutral player as soon as you start your turn. This will give the player who plays last the game by default and all other players lose points.
AndyDufresne wrote:There seems to be a bug in this: http://www.fileden.com/files/2008/1/19/ ... alms_3.xml
Which you submitted as a fix a while ago. Not sure if you've fixed it yet...too many bugs in all these maps to keep track of almost!
--Andy
checker wrote:Test results:
Warning: Territory Sanctuary has border A'lb, but not vice versa
Warning: Territory Sanctuary has border Vir'dn, but not vice versa
Warning: Territory Sanctuary has border B'hed, but not vice versa
Warning: Territory Sanctuary has border Gimi'l, but not vice versa
Warning: Territory Sanctuary has border D'im, but not vice versa
Warning: Territory Sanctuary has border K'rah, but not vice versa
Warning: Territory Sanctuary has border Fo'l, but not vice versa
Warning: Territory A'lb has border Eon, but not vice versa
Warning: Territory A'lb has border Vesk, but not vice versa
Warning: Territory A'lb has border Duht, but not vice versa
Warning: Territory A'lb has border Qasr, but not vice versa
Warning: Territory A'lb has border Voigth, but not vice versa
Warning: Territory A'lb has border U'rl, but not vice versa
Warning: Territory A'lb has border Sler, but not vice versa
Warning: Territory A'lb has border Aosa, but not vice versa
Warning: Territory A'lb has border Ieme, but not vice versa
Warning: Territory A'lb has border Ikalu, but not vice versa
Warning: Territory Vir'dn has border Eon, but not vice versa
Warning: Territory Vir'dn has border Vesk, but not vice versa
Warning: Territory Vir'dn has border Duht, but not vice versa
Warning: Territory Vir'dn has border Qasr, but not vice versa
Warning: Territory Vir'dn has border Voigth, but not vice versa
Warning: Territory Vir'dn has border U'rl, but not vice versa
Warning: Territory Vir'dn has border Sler, but not vice versa
Warning: Territory Vir'dn has border Aosa, but not vice versa
Warning: Territory Vir'dn has border Ieme, but not vice versa
Warning: Territory Vir'dn has border Ikalu, but not vice versa
Warning: Territory B'hed has border Eon, but not vice versa
Warning: Territory B'hed has border Vesk, but not vice versa
Warning: Territory B'hed has border Duht, but not vice versa
Warning: Territory B'hed has border Qasr, but not vice versa
Warning: Territory B'hed has border Voigth, but not vice versa
Warning: Territory B'hed has border U'rl, but not vice versa
Warning: Territory B'hed has border Sler, but not vice versa
Warning: Territory B'hed has border Aosa, but not vice versa
Warning: Territory B'hed has border Ieme, but not vice versa
Warning: Territory B'hed has border Ikalu, but not vice versa
Warning: Territory Gimi'l has border Eon, but not vice versa
Warning: Territory Gimi'l has border Vesk, but not vice versa
Warning: Territory Gimi'l has border Duht, but not vice versa
Warning: Territory Gimi'l has border Qasr, but not vice versa
Warning: Territory Gimi'l has border Voigth, but not vice versa
Warning: Territory Gimi'l has border U'rl, but not vice versa
Warning: Territory Gimi'l has border Sler, but not vice versa
Warning: Territory Gimi'l has border Aosa, but not vice versa
Warning: Territory Gimi'l has border Ieme, but not vice versa
Warning: Territory Gimi'l has border Ikalu, but not vice versa
Warning: Territory Fo'l has border Eon, but not vice versa
Warning: Territory Fo'l has border Vesk, but not vice versa
Warning: Territory Fo'l has border Duht, but not vice versa
Warning: Territory Fo'l has border Qasr, but not vice versa
Warning: Territory Fo'l has border Voigth, but not vice versa
Warning: Territory Fo'l has border U'rl, but not vice versa
Warning: Territory Fo'l has border Sler, but not vice versa
Warning: Territory Fo'l has border Aosa, but not vice versa
Warning: Territory Fo'l has border Ieme, but not vice versa
Warning: Territory Fo'l has border Ikalu, but not vice versa
Warning: Territory K'rah has border Eon, but not vice versa
Warning: Territory K'rah has border Vesk, but not vice versa
Warning: Territory K'rah has border Duht, but not vice versa
Warning: Territory K'rah has border Qasr, but not vice versa
Warning: Territory K'rah has border Voigth, but not vice versa
Warning: Territory K'rah has border U'rl, but not vice versa
Warning: Territory K'rah has border Sler, but not vice versa
Warning: Territory K'rah has border Aosa, but not vice versa
Warning: Territory K'rah has border Ieme, but not vice versa
Warning: Territory K'rah has border Ikalu, but not vice versa
Warning: Territory D'im has border Eon, but not vice versa
Warning: Territory D'im has border Vesk, but not vice versa
Warning: Territory D'im has border Duht, but not vice versa
Warning: Territory D'im has border Qasr, but not vice versa
Warning: Territory D'im has border Voigth, but not vice versa
Warning: Territory D'im has border U'rl, but not vice versa
Warning: Territory D'im has border Sler, but not vice versa
Warning: Territory D'im has border Aosa, but not vice versa
Warning: Territory D'im has border Ieme, but not vice versa
Warning: Territory D'im has border Ikalu, but not vice versa
Summary: 0 errors and 77 warnings detected in Age_Of_Realms_3.xml (236 continents, 100 territories)
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