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Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby MrBenn on Tue Aug 11, 2009 4:11 pm

/tannoy for gimil or yeti
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby Kotaro on Tue Aug 11, 2009 4:14 pm

MrBenn wrote:/tannoy for gimil or yeti


tannoy?
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby MrBenn on Tue Aug 11, 2009 4:23 pm

Kotaro wrote:
MrBenn wrote:/tannoy for gimil or yeti


tannoy?

Tannoy.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby Kotaro on Tue Aug 11, 2009 4:35 pm

Powered loudspeaker systems for studio monitoring and sound reinforcement.


*gasp*
I think yeti, the xml writer, is on vacation. Or drunk
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby gimil on Sat Aug 15, 2009 7:35 am

Sorry for all the delay on this. I have been working non-stop since I came back from my holiday.

Sully, you idea for reshuffling rebels is fine with me. When I get a minute I will get onto it.
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Re: Feudal-ate *The sequal to Feudal War!*

Postby jammyjames on Sun Aug 16, 2009 5:52 pm

lord voldemort wrote:gameplay for 1v1 will be interesting with the 8 starting points...
andd i agree with wat tom said....about only one entrance


i think the 1 entrance idea will bring a new level of difficulty to the map, just cant wait for the coding to be completed, then we can play an even awesomer version of fuedal!!
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby yeti_c on Tue Aug 18, 2009 11:35 am

I've been on holiday - but will be available this weekend to sort out the XML...

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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby porkenbeans on Fri Aug 28, 2009 7:00 pm

:D Hey all,
I was just checking on the progress of this map. I have not looked at it for a few weeks, and now that I have looked at it again, I notice that it is really on the dark side. I do not remember it being so dark. If it is not to late maybe it can be looked at once more, I quickly took it straight to photobucket, and just used their editing room to play with the contrast, hue, and brightness. I think that maybe somewhere between this edit and the original might be worth trying.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby the.killing.44 on Fri Aug 28, 2009 7:02 pm

:shock: No thanks, I'd like to be able to look at the map for more than 5 seconds…
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby porkenbeans on Fri Aug 28, 2009 7:12 pm

the.killing.44 wrote::shock: No thanks, I'd like to be able to look at the map for more than 5 seconds…
I said somewhere in between. Took it as bright as I could without distortion, just to show just how dark it really was.
Is this better ?
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby porkenbeans on Fri Aug 28, 2009 7:52 pm

or this,
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby porkenbeans on Fri Aug 28, 2009 9:43 pm

Also, I just noticed that there is light patch south of the lake.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby n00blet on Sun Aug 30, 2009 12:42 am

I like the dark the best. But your second suggestion looks OK, I suppose.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby The Neon Peon on Sun Aug 30, 2009 7:30 am

porkenbeans wrote:
Click image to enlarge.
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This one is my favorite. It gives a nice feeling of Autumn.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby danfrank on Sun Aug 30, 2009 7:45 am

The Neon Peon wrote:
porkenbeans wrote:
Click image to enlarge.
image

This one is my favorite. It gives a nice feeling of Autumn.


i agree 100 percent.. It also adds depth to the map..
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby MrBenn on Sun Aug 30, 2009 9:29 am

Both images look fine to me... what I really want to see is some XML ;-)
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby Keredrex on Sun Aug 30, 2009 2:40 pm

Awesome
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby gimil on Mon Aug 31, 2009 4:08 am

Sorry this took so long.

Updated those borders in realm of might for sully but I am not going to mess with the colouring anymore. It has been played around with enought I feel.

Click image to enlarge.
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby Kotaro on Mon Aug 31, 2009 9:36 am

gimil wrote:Sorry this took so long.

Updated those borders in realm of might for sully but I am not going to mess with the colouring anymore. It has been played around with enought I feel.


Thank God. <3 Gimil
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Re: Feudal Epic, L&S, Pg. 31 [D, Gp, Gr]

Postby angola on Thu Sep 03, 2009 2:22 am

Kotaro wrote:
gimil wrote:Sorry this took so long.

Updated those borders in realm of might for sully but I am not going to mess with the colouring anymore. It has been played around with enought I feel.


Thank God. <3 Gimil


Seriously.

This map could be poo brown or black and I wouldn't care, just want to play it.
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Re: Feudal Epic, L&S, Pg. 37 [D, Gp, Gr]

Postby LB Ninja on Sat Sep 05, 2009 3:19 am

so does it look like we will get the xml anytime soon?
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Re: Feudal Epic, L&S, Pg. 37 [D, Gp, Gr]

Postby God Emperor Q on Sat Sep 05, 2009 5:05 pm

LB Ninja wrote:so does it look like we will get the xml anytime soon?
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Re: Feudal Epic, L&S, Pg. 37 [D, Gp, Gr]

Postby grandin on Wed Sep 09, 2009 8:13 am

What happened to the size of the large map? It's become smaller and smaller. The difference between the small and large map is now just ~30px.
I'm having a really hard time wrapping my mind around the map if i just look at the latest version.

For me at least the size of 709px × 744px, as in version 17, feels like an absolute minimum. I guess this is dependant on the size of your screen and resolution - but if you don't need the map to be that size, you can probably use the small map just as well, right?

I also find the minimap to be somewhat indistinct and unclear. Not as big of a problem, but still.
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Re: Feudal Epic, L&S, Pg. 37 [D, Gp, Gr]

Postby porkenbeans on Thu Sep 10, 2009 11:39 am

grandin wrote:What happened to the size of the large map? It's become smaller and smaller. The difference between the small and large map is now just ~30px.
I'm having a really hard time wrapping my mind around the map if i just look at the latest version.

For me at least the size of 709px × 744px, as in version 17, feels like an absolute minimum. I guess this is dependant on the size of your screen and resolution - but if you don't need the map to be that size, you can probably use the small map just as well, right?

I also find the minimap to be somewhat indistinct and unclear. Not as big of a problem, but still.
Got to go along with Grand, The large version should be larger in contrast to the small. Otherwise, why bother even making two versions. You can go as high as 840 X 800, so why not take advantage of this, and give us the largest allowed ? :?

Also I was noticing what was said about the inset. Yes this observation is dead on. It got me to thinking that on this map, this inset is redundant. It has no information that is not already on the map. The color coded numbers do the job pretty well to distinguish the kingdoms. I say loose it altogether. ;) 8-)

OK, so I farted around with the settings one more time. I stated before that the map seemed "dark". I think that maybe it was not too dark, but had a foggy haze that made it seem too dark. Here is a version that is still as dark, but with more contrasting tones that eliminates the muddiness that it has, and makes it more crisp and easier to read.
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Re: Feudal Epic, L&S, Pg. 37 [D, Gp, Gr]

Postby Kotaro on Thu Sep 10, 2009 10:22 pm

porker, if I were gimil, and this is just me, I'd be pissed that someone was taking my image, altering it, and than telling me he thought it was better than mine. He has said he likes the graphics as they are - they're fine.

And gimil/yeti_c, I hope this doesn't miss getting Beta'd 'cause you disappeared and didn't write xml. Where you two at?
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