agentcom wrote:This map is absolutely amazing. I think it might be the coolest map that I've ever seen. Nice job working with all the different XML to make this.
Thanx =)
agentcom wrote:You never say what symbol denotes a Blood Tower. It takes a very long time figure out what a Blood Tower is just by looking at the map. You kind of have to do process of elimination and figure out that everything else means something else and the words "Blood Tower" are kind of close to the little black and red symbol in one corner of the key. I would think that should be labeled more clearly, perhaps where you define the other territory types.
The reason I was even looking for the Blood Tower is that I was trying to figure out what the deal was with the Forbidden Lands. As it stands now, it's really unclear what the interaction is between the Blood Towers and the Forbidden Lands. If you mean that you have to control 2 territs that border a Blood Tower in order to attack the Forbidden lands, then why not just say that? As it stands now, there are a few problems with the wording. First there are no "territories that border 2 Blood Towers" that I can see. Second, I am unclear on what "its impassible borders." Does that mean that you have to hold 2 Blood Tower-bordering territs in order to attack the Forbidden Lands? Third and much more minor point is that "borders" is misspelled down in that same area.
You have to control any amount of territories (1 or 2) that border two different blood towers to open the borders of the forbidden lands. And the 6 territories that border the forbidden lands are the only ones that can assault the forbidden lands. However Cosmic can also bypass the impassible border with their special feature. I will take a look at the wording and see if their is a way to make it clearer.
Thanx for catching that typo.
agentcom wrote:Also, I spent a long time trying to figure out where the asterisks along the right side were trying to lead me to. I finally figured out that the asterisks refer back into the middle of the panel second from left. This is hardly an intuitive place to look for what an asterisk means. I would suggest copying the asterisk definition (by this I mean the "* = each" text) and putting it also at the bottom right of the map, where people will naturally look to find out what the asterisk means.
Hmmm... I put the definition in the "Bonus" section of the main map key as that should be the first place you encounter an asterisk. I suppose it should be called out better and I will see what I can do.
Gilligan wrote:For the asterisks... I was thinking it would be easier just to say it outright.
1 (nuke) +1
2 (nuke) +2
3 (nuke) +4
4 (nuke) +6
this would be much easier to really comprehend.
But take up much more space and probably require a serious redo of the special feature section once again. I would rather use the asterisk to denote "each" and let people figure it out to be honest.
=D13=