Gilligan wrote:cosmic radiation should be:
<bonus required="2">1</bonus>
<bonus required="3">1</bonus>
<bonus required="4">2</bonus>
<bonus required="5">3</bonus>
cosmic + 1 radiation = +1
cosmic + 2 radiation = +2
cosmic + 3 radiation = +4
cosmic + 4 radiation = +6
Same with Demonic, correct? It's the same bonus structure.
Cosmic uses the "*" which means "each" so it should be
cosmic + 1 radiation = +1 total
cosmic + 2 radiation = +3 total
cosmic + 3 radiation = +4 total
cosmic + 4 radiation = +6 total
So it is wrong but it should actually be this
(I will fix that)<bonus required="2">1</bonus>
<bonus required="3">2</bonus>
<bonus required="4">1</bonus>
<bonus required="5">2</bonus>
The bonus is a bit strange and rewards you for going for 2 and 4 radiation.
And yes Demonic is the same structure
(I will fix that) ... again it is to promote using the underworld to try and grab those extra territories for that slightly better bonus at 2 and 4.
The main difference between these two is that you have to get to a second radiation which will take going through at least 3 other territories to get to that second one (that's beating 12 total neutrals) and unlock things but with demonic you can go for the underworld immediately from any minion (only 5 neutral).
Gilligan wrote:Fanatic bonus is right, but I think the "required" should be 4,5,6.
Correct that should be 4,5,6 as the bonus has 2 mandatory territories
(I will fix that)Gilligan wrote:I double-checked all of the other collections cause of that and the rest seems good.
Excellent
Gilligan wrote:Looking more in depth now...it seems like Cosmic still may be a bit strong? Considering anyone without Cosmic needs 4 specific territories to attack Forbidden Lands, the Cosmic need only two and can attack it from 4 separate territories. We'll have to see how that plays out! But I might be thinking that Cosmic would be fine without the Forbidden Lands access.
Actually you do not need all territories that border 2 blood towers, you merely need to have a single territory next to 2 different towers to unlock the borders of the forbidden lands. I think I coded that right. The cosmic player needs 2 radiation to be able to assault the forbidden lands from any radiation and the closest radiation are 4 territories apart.
Cultists were able to assault the bomb by owning a single radiation and it was only 7 neutral to go through. Now they need 2 territories and have to go through 30 neutral. It is more powerful than the bomb but so much harder to put into use. I really like the idea that Cosmic gets to break that forbidden lands access rule as it gives them a bigger target on their back to make up for their abilities.
I am actually of the opinion that Cosmic isn't all that great. A max +6 bonus. Must go through at least 4 territories to get the teleport to open up. And the forbidden lands is neutral 30 so pretty unusable until the late game. Demonic, Dwellers and even Wizards move about the much sooner. That added assault on the forbidden lands won't really be used unless you are down to only a few players and you have been shut out of the 6 territories bordering the forbidden lands.
Hope that clears it up.
=D13=
Fixed XML
- KKFinal303b.xml
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