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Feudal Epic, L&S, Pg. 49 [D, Gp, Gr]

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Re: Feudal Epic, L&S, Pg. 28 [I, Gp]

Postby AndyDufresne on Wed Jun 24, 2009 3:35 pm

If there should be any rule---it should be against so much bright red on green! ;)


--Andy
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Re: Feudal Epic, L&S, Pg. 28 [I, Gp, Gr]

Postby gimil on Wed Jun 24, 2009 4:00 pm

Thank you benn.
What do you know about map making, bitch?

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Re: Feudal Epic, L&S, Pg. 28 [I, Gp]

Postby jackin_u_up on Wed Jun 24, 2009 4:04 pm

AndyDufresne wrote:If there should be any rule---it should be against so much bright red on green! ;)


--Andy


I agree ...i have been looking forward to this map for months. Please change the bright red ...YeeeCh
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Re: Feudal Epic, L&S, Pg. 28 [I, Gp]

Postby phantomzero on Wed Jun 24, 2009 5:13 pm

jackin_u_up wrote:
AndyDufresne wrote:If there should be any rule---it should be against so much bright red on green! ;)


--Andy


I agree ...i have been looking forward to this map for months. Please change the bright red ...YeeeCh


The new CC Christmas Map?
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby whitestazn88 on Wed Jun 24, 2009 5:32 pm

yo, whitestazn88 here for the map review.

gotta say, i'm not a big feudal fan. i'm bad at it and got no strategy. but it looks good. move it on
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby sailorseal on Wed Jun 24, 2009 5:34 pm

Its ready, lets get this quenched
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby oaktown on Wed Jun 24, 2009 5:34 pm

ew, this map is all... sticky!

Nice work to date. Just sent out a review call, so let the criticism begin!
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby Blitzaholic on Wed Jun 24, 2009 5:40 pm

I will play on it and pm you or post in here if I see any issues or flaws with it



looks great though from what i see, a larger version of feudal, i am quite sure it will be very popular, also, you can set up quads games on this one, correct?
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby gimil on Wed Jun 24, 2009 6:23 pm

Blitzaholic wrote:you can set up quads games on this one, correct?


Correct!
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 7:26 pm

I just started learning feudal last week, and won my first game. So I guess you can say that I'm a virgining fan. I saw something that I thought might be an improvement, but instead of trying to explain it, I hope that you don't mind, that I just went ahead and punched out an example of my idea. It is crude because I do not have the file and had only one layer to work with but here it is. If you like it I will be more than happy to tweak it for you if you can supply me with the full file.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby mibi on Wed Jun 24, 2009 7:34 pm

I guess I will throw in my final 2 cents, which I have thrown in before. It is way too day glow green. This causes the lanscape to seem unnatural. Also the rivers looked better darker.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby sully800 on Wed Jun 24, 2009 7:42 pm

I agree with mibi, the greens are definitely too bright. Some darker areas and some paler areas would make the map feel much more realistic. But a general softening of the all the green will go a long way.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 8:04 pm

Thats funny, The very first thing that struck me about this map, was, how colorful and vibrant it was in comparison to the old feudal. I like it VERY much. :D
As a matter of fact, I dare you to go out to your yard and grab a handful of grass.Bring it in to and hold it up to the monitor. You will see just how colorful "nature" is. :D
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby mibi on Wed Jun 24, 2009 9:09 pm

porkenbeans wrote:Thats funny, The very first thing that struck me about this map, was, how colorful and vibrant it was in comparison to the old feudal. I like it VERY much. :D
As a matter of fact, I dare you to go out to your yard and grab a handful of grass.Bring it in to and hold it up to the monitor. You will see just how colorful "nature" is. :D


I highly doubt the grass in my yard is a out of the CMYK gamut as this map is.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 9:35 pm

Click image to enlarge.
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This map is less colorful than any of these images.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby the.killing.44 on Wed Jun 24, 2009 9:44 pm

Something called lighting and perspective. This map is different in both except your middle image, which is wildly unrealistic.

.44
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 9:58 pm

the.killing.44 wrote:Something called lighting and perspective. This map is different in both except your middle image, which is wildly unrealistic.

.44
C'mon kill,
Lighting ?
the sun is natural light.
perspective ?
that only means "where the viewer is standing. and unless he is standing behind a dirty window, grass is green. and exceptionally so, if it is a sunny day, and your not in the Majavi dessert in August. lol.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby the.killing.44 on Wed Jun 24, 2009 10:00 pm

Amount of sunlight = lighting.

Click image to enlarge.
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Those are from the same perspective?

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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 10:08 pm

Click image to enlarge.
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:D
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby the.killing.44 on Wed Jun 24, 2009 10:11 pm

Look, I'll say it straight out. Bird's-eye view. Zoomed out pretty far, so buildings are ye small. Lighting isn't great, probably a cloudy day. Now find grass that green.

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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby sully800 on Wed Jun 24, 2009 10:12 pm

As kill pointed out, sunlight behind the blades of grass makes those images very different from an aerial view.

I'd prefer to see greens taken from these images:

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Click image to enlarge.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Wed Jun 24, 2009 10:19 pm

sully800 wrote:As kill pointed out, sunlight behind the blades of grass makes those images very different from an aerial view.

I'd prefer to see greens taken from these images:

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The last 2 are not grass.
The first 2 are more colorful than the map, and the 2nd. is a shot on an overcast day with no sun. but it is still brighter and more colorful than the map.
I think that his map and the color of the green grass is just perfect.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby sully800 on Wed Jun 24, 2009 10:35 pm

The ones you mention are lighter than the map, not brighter.

And yes I understand that the last two are not grass. They are trees, which are included throughout the map that we are discussing.
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby danfrank on Wed Jun 24, 2009 10:49 pm

I like it gimil.. The shading of the green is great,, Lets get this map beta bound already :!: :!:
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Re: Feudal Epic, L&S, Pg. 28 [D, Gp, Gr]

Postby porkenbeans on Thu Jun 25, 2009 12:33 am

Click image to enlarge.
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I just wanted to show my idea for the water, now here I am messin with the land. lol. Hey this is not my map, why the heck am I working on this ? :lol:
Anyways its gmils' baby, and if he wants to make any changes, its his choice. Personaly I like it with the bright green, but here is an option that may be more in line with what Sully has mentioned. I think that it looks pretty cool, a bit more like late summer or early fall.
...I'm done. :D
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