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Age of Realms: Mayhem [Quenched]

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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+41 [I][Gp]

Postby fireedud on Mon Mar 31, 2008 7:24 pm

DiM wrote:
changed the page number as for the water "glow", that's actually just representing shallow water near the shores. it's normal for the water to get darker as you move away from the shore.


I know it represented shallow water, but it seems abnormaly strong, or maybe its just me. (probably the latter) :lol:
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby Ditocoaf on Mon Mar 31, 2008 7:29 pm

I know you just got your graphics stamp, but I still have one major problem with this map. The sharp, black outlines on the lyches, and on the lava on the mountain, looks very out of place, and kind of cartooney. If you just blur the edges of the lyches a little bit, the visual consistency of this map would increase significantly.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+41 [I][Gp]

Postby DiM on Mon Mar 31, 2008 8:01 pm

fireedud wrote:
DiM wrote:
changed the page number as for the water "glow", that's actually just representing shallow water near the shores. it's normal for the water to get darker as you move away from the shore.


I know it represented shallow water, but it seems abnormaly strong, or maybe its just me. (probably the latter) :lol:


well so far you're the only one to complain about that so it may be the latter :lol:
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby DiM on Mon Mar 31, 2008 8:02 pm

Ditocoaf wrote:I know you just got your graphics stamp, but I still have one major problem with this map. The sharp, black outlines on the lyches, and on the lava on the mountain, looks very out of place, and kind of cartooney. If you just blur the edges of the lyches a little bit, the visual consistency of this map would increase significantly.


i'll test it with a bit a blur and see if it works ok. :)
ā€œIn the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.ā€- Michio Kaku
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby Kaplowitz on Sat Apr 05, 2008 10:49 am

gimil wrote:Seems were just nitpicking here:

Image


Image


i dont know if its just me, but i dont like the gradient over the text in Xi, it makes it kinda hard to read.
Image
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby DiM on Sat Apr 05, 2008 11:53 am

Kaplowitz wrote:
Image


i dont know if its just me, but i dont like the gradient over the text in Xi, it makes it kinda hard to read.



thanks for the scooby snacks =P~

as for the gradient i'm open to suggestions.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby mibi on Sat Apr 05, 2008 1:46 pm

I think the lava in the volcano could be a little brighter.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby DiM on Sat Apr 05, 2008 2:01 pm

mibi wrote:I think the lava in the volcano could be a little brighter.



will do
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby Mr_Adams on Sun Apr 06, 2008 9:56 pm

The blood water still looks more like an oil spil, just floating on top of the water instead of fading in. or am I just being a pain in the ass?
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby InkL0sed on Sun Apr 06, 2008 9:58 pm

Mr_Adams wrote:The blood water still looks more like an oil spil, just floating on top of the water instead of fading in. or am I just being a pain in the ass?


I agree, it doesn't actually fade in color...
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby AndyDufresne on Mon Apr 07, 2008 9:20 pm

              Final Forge

---AoR: Age of Mayhem has reached the ā€˜Final Forgeā€™ Stage. I've revived this thread from the pits of the Foundry Furnace (okay, maybe not) and have examined the contents. Nearly every major concern has been addressed. If there are any other current concerns, please make your voice heard. If after a reasonable amount of time there has not been any objection or protest, the map will be deemed finished with the 'Foundry Brand' of approval and will be submitted for live play. As long as there is still discussion or posts that have yet to be commented on, the map will remain in Final Forge until said discussion has reached the conclusion that the map has reached its final and polished version.

Post questions and concerns if any.

              Image

--Andy
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby pepperonibread on Mon Apr 07, 2008 9:27 pm

Cool beans.
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby benny profane on Mon Apr 07, 2008 9:35 pm

bring back the animated legend!!!
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby yeti_c on Tue Apr 08, 2008 2:40 am

Nice Work DiMmy!!

C.
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby DiM on Tue Apr 08, 2008 4:41 am

thanks guys. :)

PS: why the heck don't i have BB code on the FF threads?? :(
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby cairnswk on Tue Apr 08, 2008 5:36 am

Yaeee! Dim, you made it into FF again. Congratz...guess you're gonna blitz everyone off the stats board again eh?
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby benny profane on Tue Apr 08, 2008 6:17 am

[quote="DiM"]thanks guys. :)

PS: why the heck don't i have BB code on the FF threads?? :([/quote]

no one does. it's because it is an announcement.
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Re: Age of Realms - Age of Mayhem - V11 S+L - pg1+28 [I][Gp]

Postby yeti_c on Tue Apr 08, 2008 6:28 am

[quote="AndyDufresne"]
[list][list][list][list][list][list][img]http://i111.photobucket.com/albums/n141/BrooksHatlen/FinalForge.png[/img][/list][/list][/list][/list][/list][/list]

--Andy[/quote]

Of course - Andy must have to post his post before moving it - else the image wouldn't show correctly...

I do so hope the BBCode in Announcements can be turned on soon!!!!

C.
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby Sir. Ricco on Tue Apr 08, 2008 10:22 am

Great, can't wait till it is out.
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby Kaplowitz on Tue Apr 08, 2008 6:17 pm

congratoz
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby bob72 on Wed Apr 09, 2008 7:03 am

If you are responsible for these Age of Realms maps can I please congratulate you on them.

They've taken me and my mate from noob privates to sargeants no less :D

Love the maps and the playability of them top JOB.
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby bryguy on Wed Apr 09, 2008 7:33 am

[quote="bob72"]If you are responsible for these Age of Realms maps can I please congratulate you on them.

They've taken me and my mate from noob privates to sargeants no less :D

Love the maps and the playability of them top JOB.[/quote]


yea he created them, and its done the same for me :D
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby White Moose on Wed Apr 09, 2008 11:44 am

Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby bryguy on Wed Apr 09, 2008 12:33 pm

[quote="White Moose"]Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).[/quote]


at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D
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Re: AoR - Age of Mayhem - V11 S+L - pg1+28 [Final Forge]

Postby White Moose on Wed Apr 09, 2008 1:22 pm

[quote="bryguy"][quote="White Moose"]Cant wait for this one to get out. Hope it will be even better than AoR: Magic (Which is the best one you've done so far according to me DiM).[/quote]


at first i didnt care for AoR: Magic, but after beating lots of people at it its my favorie :D[/quote]

Hehe, you could say the same about me. Won the first 2 games i played on it. And after that i was sold! :)
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