(or at least more common than in other maps)
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Moderator: Cartographers
cheeseweasel wrote:I got in a game here, and look at the luck of the draw:
http://www.conquerclub.com/game.php?game=309930
In a five-player game, Blue's got three kings (+3 armies) right off the bat and yellow's sitting on +1 from the shape group.
Are other people seeing things like this in their games?
I'm sure this is the exception and not the rule, but still, if it happens again it'll be my last foray into King of the Mountains.
Stishovite wrote:http://www.conquerclub.com/game.php?game=311530
I just started with 3 kings and the first turn.
I'm not complaining!![]()
Stish
qwert wrote:Can i ask you something?What is porpose for you to open these Political topic in ConquerClub? Why you mix politic with Risk? Why you not open topic like HOT AND SEXY,or something like that.
KEYOGI wrote:I started with 3 Kings which was a nice little bonus.
Is this going to be a problem though? It seems a lot of people are starting with a bonus of some sort.
WidowMakers wrote:shaddowfire wrote:Don't know if this will be replied to, or even noticed. But the shape group bonuses are too small. I just played this map, the shape group have no bonus on their own, making them pointless to have. It would be better to either eliminate all but the helipads, or to give each of the shape group a bonus on their own. So if I own all of one shape group I get a bonus of 1 army, and if I own 2 shape groups I get 3 or 4 armies, and if I own all the shape groups I get 5 or 6 armies. Right now they are just annoying territories.
But the rest of the map is excellent.
All of this was debated already. The reason they are small is the tactical advantage the helipads give. If the group also had high bonuses, the helipads would become even more dangerous. Believe me, the Foundry discussed this, it was voted on and the map is the result.
I am glad you like the map.
MR. Nate wrote:Controlling the helipads is the key to the entire game, so the huge tactical advantage more than makes up for the lack of bonus.
Selin wrote:I played the map a lot of times and I'm still playing it. Here is a small suggestion for improvement:
The shape groups bonus had very little role in all my games. I observed nobody was interested to keep them as region, but only put armies there to attack the kings, because it's very difficult to have all three of them for a +3 bonus, even 2 of them is difficult and this only for +1 bonus.
My suggestion would be to get:
+1 bonus for 1 shape group
+3 (or alternatively +2) bonus for 2 shape groups
+5 (or alternatively +4) bonus for all 3 shape groups
This would make the map more interesting and challenging, I think. I know that this issue is discussed in the Foundry, however I'm just writing here my experience after 6 months having played the map many times.
A practical experience is always more worth than a theoretical discussion & decision during the development.
.
nmhunate wrote:Speak English... It is the language that God wrote the bible in.
RobinJ wrote:Selin wrote:I played the map a lot of times and I'm still playing it. Here is a small suggestion for improvement:
The shape groups bonus had very little role in all my games. I observed nobody was interested to keep them as region, but only put armies there to attack the kings, because it's very difficult to have all three of them for a +3 bonus, even 2 of them is difficult and this only for +1 bonus.
My suggestion would be to get:
+1 bonus for 1 shape group
+3 (or alternatively +2) bonus for 2 shape groups
+5 (or alternatively +4) bonus for all 3 shape groups
This would make the map more interesting and challenging, I think. I know that this issue is discussed in the Foundry, however I'm just writing here my experience after 6 months having played the map many times.
A practical experience is always more worth than a theoretical discussion & decision during the development.
.
Good idea - they are pretty much worthless except for the Helipads
Mega bump.Schwournes wrote:I like this map, but why can the kings only attack down the mountain? I think they should be able to attack each other, maybe not attack the helipads, but could still attack each other
Esn wrote:It needs to be made clear that if you own a helipad and a mountaintop, you can move troops from the helipad to the mountaintop but not the other way.
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