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WWII:Poland [Quenched]

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Re: WWII:Poland [Beta]

Postby samuelc812 on Mon Jan 11, 2010 7:26 am

Attempt Number #2 to fix the legibility problem, what do you think?


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Click image to enlarge.
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Re: WWII:Poland [Beta]

Postby natty dread on Mon Jan 11, 2010 8:50 am

It looks good to me, but then I never had any problems with the original version...
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Re: WWII:Poland [Beta]

Postby the.killing.44 on Mon Jan 11, 2010 4:35 pm

Too blurryā€¦
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Re: WWII:Poland [Beta]

Postby ender516 on Mon Jan 11, 2010 7:39 pm

I think the new light text is an improvement on the black.
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Re: WWII:Poland [Beta]

Postby Nola_Lifer on Sat Jan 16, 2010 2:09 am

It makes it complete.
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Re: WWII:Poland [Beta]

Postby MrBenn on Tue Jan 19, 2010 5:29 pm

Having spoken with sam, he's going to try and make the text a bit less blurry: Then we'll get the image uploaded and out of beta
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Re: WWII:Poland [Beta]

Postby samuelc812 on Tue Jan 19, 2010 9:08 pm

Update: Made the text less blurry, now we're ready to go i think ;)

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Re: WWII:Poland [Beta]

Postby MrBenn on Wed Jan 20, 2010 4:41 pm

That look heaps better.

I'll send those images to lack forthwith...
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Re: WWII:Poland [Beta]

Postby ender516 on Wed Jan 20, 2010 10:43 pm

MrBenn wrote:That look heaps better.

I'll send those images to lack forthwith...

Best of all, the new text colour matches the legend border, which looks better than either the black or white.
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Re: WWII:Poland [Beta]

Postby SirSebstar on Fri Jan 22, 2010 6:05 am

i wanted to comment the one center commander cannot reacht the paf, this should be rectified
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Re: WWII:Poland [Beta]

Postby samuelc812 on Fri Jan 22, 2010 5:45 pm

SirSebstar wrote:i wanted to comment the one center commander cannot reacht the paf, this should be rectified


It doesn't matter if they do or not, as players do not start with the centre Commanders.

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Re: WWII:Poland [Beta]

Postby joriki on Tue Jan 26, 2010 3:21 am

This is very good idea for a map -- two-player games are interesting because with the secure +3 autodeploys you always have a chance to catch up even if you fall behind a bit, whereas on most maps once you're down by a couple of territories the difference in deployment becomes decisive.

One thing you might want to reconsider, though: the starting positions differ significantly. Each starting position can directly attack one plane and one tank (let's call them "DA" for directly attackable). But some of the DA planes can be attacked from opponents' DA tanks, some can only be attacked from their own DA tank and some can only be attacked from non-DA tanks. That makes it more or less difficult to attack them. I've played two two-player games so far and won them both partly because I was able to attack my opponents' DA planes from my DA tanks but they weren't.

It's OK to have some degree of variability in the starting positions, so this might be an intended feature; just thought I'd point it out.

Anyway, thanks for a great map!
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Re: WWII:Poland [Beta]

Postby SirSebstar on Tue Jan 26, 2010 2:08 pm

samuelc812 wrote:
SirSebstar wrote:i wanted to comment the one center commander cannot reacht the paf, this should be rectified


It doesn't matter if they do or not, as players do not start with the centre Commanders.

~Sam

actually it does, there is a weak spot in the card on the left and a strong one on the right because of the 'wrong' placement of the commanders. taking the one that does not connect to paf just blows
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Re: WWII:Poland [Beta]

Postby MrBenn on Thu Jan 28, 2010 7:08 pm

Having had a closer look at the map and discussed it with the other CAs, we are of the opinion that while the commander positions are not equally/perfectly evenly distributed.

The differences allow for different strategies in different gametypes, and the distance from PAF provides a useful place to stack armies in a foggy game, for example...

Despite the differences, they are not substantial enough to cause significant imbalance, particualrly when considered in conjunction with the neutral values of surrounding territories.
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Re: WWII:Poland [Beta]

Postby MrBenn on Thu Jan 28, 2010 7:15 pm

              Quenching

---The Beta period has concluded for the WWII: Poland Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations samuelc812, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
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--MrBenn
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Re: WWII:Poland [Quenched]

Postby samuelc812 on Thu Jan 28, 2010 7:22 pm

MrBenn wrote:
              Quenching

---The Beta period has concluded for the WWII: Poland Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

ImageCongratulations samuelc812, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
              Image

--MrBenn


Thanks MrBenn :)

~Sam
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Re: WWII:Poland [Quenched]

Postby alfredv on Sat Feb 06, 2010 9:13 am

This map has a serious problem - i was left with only one airfield and from there on i could not capture any other country - so i couldn't continue my game although i was still alive
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Re: WWII:Poland [Quenched]

Postby natty dread on Sat Feb 06, 2010 12:11 pm

alfredv wrote:This map has a serious problem - i was left with only one airfield and from there on i could not capture any other country - so i couldn't continue my game although i was still alive


Yeah, it happens. Get premium and it doesn't matter.
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Re: WWII:Poland [Quenched]

Postby jleonnn on Wed Feb 10, 2010 10:07 am

Gratz, sam ;) I made a fortune off your map
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Re: WWII:Poland [Quenched]

Postby jefjef on Tue Feb 16, 2010 6:04 pm

I notice that there are dead plane terts. Why not make it so each deploy has 2 planes it can attack. That would improve the game and put to use some never used terts.

Heck even have shared plane terts to combat over. That would add another dimension to the map.

Enjoy the btw. Good work.
This post was made by jefjef who should be on your ignore list.
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Re: WWII:Poland [Quenched]

Postby lostatlimbo on Tue Feb 16, 2010 8:23 pm

How did this map get quenched????

There's a major flaw - at the bottom, it appears very clear that you can attack SU01 to Edward Rydz-Smigly.

After the impassable ends, there is a line that looks just look the other normal territory borders. Though it is lightly obscured by the frilly golden ornamental shit, you can still clearly make out a territory line.

Why don't you make the impassable go all the way to the edge? This is stupid.

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Re: WWII:Poland [Quenched]

Postby samuelc812 on Tue Feb 16, 2010 8:28 pm

What difference does it make? It says clearly in the Legend that Planes can ONLY bombard tanks, they cannot attack anything. So who would be mistaken to think that SU01 could attack Edward Rydz-Smigly ?

Hardly a Major flaw.

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Re: WWII:Poland [Quenched]

Postby 00iCon on Wed Feb 17, 2010 4:59 am

What about vice versa? ERS attacks Su01.
Though I agree it is so minor only someone whining about losing too many games would pick up on it. If it takes no effort though it should be fixed.
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Re: WWII:Poland [Quenched]

Postby natty dread on Wed Feb 17, 2010 6:16 am

00iCon wrote:What about vice versa? ERS attacks Su01.
Though I agree it is so minor only someone whining about losing too many games would pick up on it. If it takes no effort though it should be fixed.


Yeah this has never caused me any problems. But I don't suppose it would be a huge effort to extend the barb wire all the way down.
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Re: WWII:Poland [Quenched]

Postby lostatlimbo on Wed Feb 17, 2010 6:40 pm

samuelc812 wrote:What difference does it make? It says clearly in the Legend that Planes can ONLY bombard tanks, they cannot attack anything. So who would be mistaken to think that SU01 could attack Edward Rydz-Smigly ?

Hardly a Major flaw.

~Sam


Then why have the impassable border with SU02? Or any of the other commander/plane borders?

The legend is not clear. "Planes can only bombard tanks" can be taken to mean that Planes cannot attack tanks, only bombard them. I took it to mean they can attack other territories normally, but that tanks are the only ones limited to bombardment.

It is not clear that this is their only available action for all territories. You need to be more careful with your wording.
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