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SIEGE! - PSD available - [Quenched]

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Postby spinwizard on Thu Apr 05, 2007 2:13 pm

half-moon castle backing into a mountain???

pretty similer qwert! :roll:
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Names

Postby roark13 on Thu Apr 05, 2007 2:26 pm

Everyone is arguing about names, so why not make a poll?
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Postby mibi on Thu Apr 05, 2007 3:31 pm

qwert wrote:Helms deep? I dont see any similarity.


Helms Deep

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Re: Names

Postby mibi on Thu Apr 05, 2007 3:33 pm

roark13 wrote:Everyone is arguing about names, so why not make a poll?


because a poll puts the emphasis on the quantity of opinions rather than the quality. There have been several quality refutations of named territories from multiple people. it stands, no names.
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Postby hulmey on Thu Apr 05, 2007 3:41 pm

i agree...Im not in favour of having the continent names on the actual continents...

But would it be possible to see just for curisotys sake pls?
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby mibi on Thu Apr 05, 2007 5:42 pm

hulmey wrote:i agree...Im not in favour of having the continent names on the actual continents...

But would it be possible to see just for curisotys sake pls?


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Postby johloh on Thu Apr 05, 2007 6:51 pm

its still the best way to prove people wrong...do it, and show that it looks worse.

Im now on your side. text there looks bad. change it back!
my new site - http://www.spritestitch.com/ - A video game craft weblog...
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Postby hulmey on Thu Apr 05, 2007 7:53 pm

yeah change it back...I have no more suggestions for this map...
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby mibi on Thu Apr 05, 2007 7:54 pm

hulmey wrote:yeah change it back...I have no more suggestions for this map...


thanks hulmey, your a great map critic.
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Postby hulmey on Thu Apr 05, 2007 8:41 pm

Thanks i really love this map and im sure im going to be playing on it quite abit....

One last thing :)

At the exit of the tunnel near the swamp...The border really stands out...Maybe you could put a little grass there for the cows lol
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby mibi on Thu Apr 05, 2007 9:23 pm

hulmey wrote:Thanks i really love this map and im sure im going to be playing on it quite abit....

One last thing :)

At the exit of the tunnel near the swamp...The border really stands out...Maybe you could put a little grass there for the cows lol


too late!

"I have no more suggestions for this map..."
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Postby hulmey on Thu Apr 05, 2007 9:45 pm

hahaha
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby mibi on Fri Apr 06, 2007 1:22 am

the legend swatches are now bigger, and a bit more recognizable.

also, the lake has some cloud reflections and some rippling waves, also the tunnel exit is disguised a bit.

yeehaw.

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Postby hulmey on Fri Apr 06, 2007 2:50 am

i think this should be quenched already. Fantastic Map.
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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Postby sully800 on Fri Apr 06, 2007 7:34 am

hulmey wrote:i think this should be quenched already. Fantastic Map.


Too bad that's not how the foundry works :P
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Postby t.e.c on Fri Apr 06, 2007 7:39 am

i think the ducks should be replaced with the loch ness monster :D
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Postby mibi on Fri Apr 06, 2007 10:01 am

sully800 wrote:
hulmey wrote:i think this should be quenched already. Fantastic Map.


Too bad that's not how the foundry works :P


how does it work?
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Postby Coleman on Fri Apr 06, 2007 10:03 am

mibi wrote:
sully800 wrote:
hulmey wrote:i think this should be quenched already. Fantastic Map.

Too bad that's not how the foundry works :P

how does it work?

Everyone gets to hate on your map forever and drive you insane like... well, it is better not to say his name.
Warning: You may be reading a really old topic.
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Postby mibi on Fri Apr 06, 2007 10:11 am

Coleman wrote:
mibi wrote:
sully800 wrote:
hulmey wrote:i think this should be quenched already. Fantastic Map.

Too bad that's not how the foundry works :P

how does it work?

Everyone gets to hate on your map forever and drive you insane like... well, it is better not to say his name.


I making a poll

A. The beaks of the ducks are too large
B. The beaks of the ducks are too small
C. It is up to me if the beaks of the ducks are too small or too large
D. The beaks of the ducks may be too large or too small but it is not up to me
E. Loch Ness monster

andy or keyogi please remove the current poll.
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Postby fireedud on Fri Apr 06, 2007 10:16 am

I don't like tunnel 4, it seems to straight/perfect to be an underground tunnel/escape route
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Postby mibi on Fri Apr 06, 2007 10:20 am

fireedud wrote:I don't like tunnel 4, it seems to straight/perfect to be an underground tunnel/escape route


Coleman wrote:Everyone gets to hate on your map forever and drive you insane
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Postby Coleman on Fri Apr 06, 2007 10:21 am

fireedud wrote:I don't like tunnel 4, it seems to straight/perfect to be an underground tunnel/escape route


It's man made, you can make all the twisty tunnels you want when you lay seige to a castle. We want efficiency. :lol:
Warning: You may be reading a really old topic.
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Postby fireedud on Fri Apr 06, 2007 10:32 am

Coleman wrote:
fireedud wrote:I don't like tunnel 4, it seems to straight/perfect to be an underground tunnel/escape route


It's man made, you can make all the twisty tunnels you want when you lay seige to a castle. We want efficiency. :lol:


lol, but still, the other tunnels look twisty and turny, 4 is the only like that.
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Postby mibi on Fri Apr 06, 2007 10:44 am

fireedud wrote:
Coleman wrote:
fireedud wrote:I don't like tunnel 4, it seems to straight/perfect to be an underground tunnel/escape route


It's man made, you can make all the twisty tunnels you want when you lay seige to a castle. We want efficiency. :lol:


lol, but still, the other tunnels look twisty and turny, 4 is the only like that.


thats because tunnel 4 was carved by the stone dwarves of East Maven during the Battle of Lesser Minor. The stone dwarves had to retreat to Mavendril to defend their homeland so they could go no further in the tunnel. The remaining tunnel was carved by the men of Sisterling which explains the jaggedness.

but i'll change it next update.
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Postby t.e.c on Fri Apr 06, 2007 11:12 am

no don't change it! how else is nessy going to get into the castle...
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