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natty_dread wrote:When I think of California, I think of weed and raisins.
Thematic Consistency - The look and general appearance of the map should fit with the theme of the map. You will need to consider how all the visual aspects of map fit the theme (pixellated vs smooth borders; bright vs dark; clean vs grunge; compatible font selection, etc. etc.). Here are some questions that you can ask yourself before you make a map. While not every question will be appropriate for every map, they will help you focus your ideas and design:
- Who are the characters in the map? (backstory .i.e. why is this map significant or a cool story)
- What is your map about?
- Where does it take place?
- When does it take place?
- Why are the events taking place? (again backstory)
- How will the events unfold?
- Anything else?
AndyDufresne wrote:I've no strong feelings for your particular tree. What if you moved the Grizzly to that spot, and enhanced/enlarged it? Then again, I kind of like the little grizzly where it is too.
--Andy
ps. you still haven't fixed the inset mountains...
I don't know, I think the main problem with the map is that the texture of the land area doesn't quite fit the style of the map. Some digital enhancement may help - you could try overlaying other textures on it, adding gradients or shadows...
if the whole map was in that style, as in the style that raisin is drawn in, then it might work real nicely...
The Bison King wrote:ps. you still haven't fixed the inset mountains...
Well I did... I guess if you want them even smaller I could do that too.
I don't know, I think the main problem with the map is that the texture of the land area doesn't quite fit the style of the map. Some digital enhancement may help - you could try overlaying other textures on it, adding gradients or shadows...
I could play around.
if the whole map was in that style, as in the style that raisin is drawn in, then it might work real nicely...
the...raisin?
You could go for a simpler background, like the ones MrBenn suggested a while back, or you could try making the land area more similar to the background. I'm not really sure which one would be a better solution.
I think the map looks great. I'm from California, and I'm glad there is finally a map being made. I just wish Santa Barbara was Ventura since it makes more since in that position, but that's just a Californian nit-picking. It looks great, and the graphics are amazing. I can't wait to play it.
grifftron wrote:Why is vics name on the map again?
Victor Sullivan wrote:grifftron wrote:Why is vics name on the map again?
I did the XML, dear
grifftron wrote:Victor Sullivan wrote:grifftron wrote:Why is vics name on the map again?
I did the XML, dear
Well that was nice of TBK.. because xml is some hard ass work for a medal
I'd move the Seal down a tiny bit, so it is the same distance from the bottom as it is from the right. The green mountains between Contra Costa an Morro Bay are pretty straight, maybe blend the green along the base of the mountain out a bit.. a little variation.
- the mountains on the bay inset could still stand to be enlarged slightly.
the bonus area borders on the insets: I'm sorry, but these need to be redrawn. They look blurry and smudgy, like they're not in the same level of focus as the land area...
InsomniaRed wrote:I still think Santa Barbara should be moved up and Ventura should be added but that's just California OCD. It looks great and I think the additions look great, your borders are much better. Now I gotta wait for what it'll look like with the numbers on it, since that looks like it could be a problem in a few places.
Industrial Helix wrote:Can you run the posterize filter on the original painted ocean and see how it looks?
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