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Dark Continent (Colonial Africa) [Quenched]

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Re: Colonial Africa New graphic updates!

Postby DiM on Fri Dec 23, 2011 3:24 pm

ah, so the main foundry is your kryptonite :lol:
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Re: Colonial Africa New graphic updates!

Postby isaiah40 on Fri Dec 23, 2011 3:53 pm

I used my special ancient Scottish secret sticky remover!
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Fri Dec 23, 2011 4:12 pm

isaiah40 wrote:I used my special ancient Scottish secret sticky remover!

Very good sir.
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Fri Dec 23, 2011 6:45 pm

How do we like his as a title?

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Re: Colonial Africa New graphic updates!

Postby isaiah40 on Fri Dec 23, 2011 6:51 pm

I can handle the title area, but how will it stand out when you color that non-playable area?
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Fri Dec 23, 2011 8:09 pm

Any one have any font suggestions for the territories?
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Re: Colonial Africa New graphic updates!

Postby natty dread on Fri Dec 23, 2011 11:56 pm

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Re: Colonial Africa New graphic updates!

Postby eagleblade on Mon Dec 26, 2011 9:07 pm

you should make it like New World with France, Germany those countries :P
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Tue Dec 27, 2011 10:39 am

Click image to enlarge.
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Click image to enlarge.
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Ok I finally have all the necessary information right there on the map. How are we digging this?
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Re: Colonial Africa New graphic updates!

Postby isaiah40 on Tue Dec 27, 2011 1:02 pm

Okay, so after looking this over and reviewing the supersize application, I do hereby stamp this!
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Re: Colonial Africa New graphic updates!

Postby natty dread on Tue Dec 27, 2011 1:33 pm

I like the font. It suits the map.

The new legend also looks great.

Small nitpick - on Cairo & Luxor, the leftmost red stripe seems to be a bit too much to the left, considering the intervals within the others...

Also, I think you could do some kind of dark glow around the land, about 4-8 pixels wide, and blurred... to define the land/sea transition a bit more, you know?

Other than that, things are looking real good here.
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Re: Colonial Africa New graphic updates!

Postby ender516 on Tue Dec 27, 2011 6:43 pm

Quick thoughts:
  • I like the new font: very legible.
  • "Independent" is misspelled in the legend.
  • Using a different colour for the landing territory names is a nice idea, but would be better if it were different from those of the European powers, especially if it could also be used in the legend explaining the landing territories.
  • Guinea Bissau may need a little line from the name to the territory; the relationship wasn't immediately clear.
  • The mini-map should show Egypt with stripes.
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Re: Colonial Africa New graphic updates!

Postby natty dread on Tue Dec 27, 2011 7:32 pm

ender516 wrote:Using a different colour for the landing territory names is a nice idea, but would be better if it were different from those of the European powers, especially if it could also be used in the legend explaining the landing territories.


Hm, maybe something like a very light blue, like #dfeafb: ██████████████████
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Re: Colonial Africa New graphic updates!

Postby ender516 on Wed Dec 28, 2011 12:50 am

Just so long as it can be visible against the non-playable territory background in the legend (north of the Caspian Sea). A black glow might be sufficient to make that work.

On another topic, I think the word "of" should be moved out of the cartouche containing the word "AFRICA" and placed just below the word "Colonization". It will provide a nice symmetry with the word "The", and "AFRICA" would look better by itself, I think. The cartouche could also be stretched/squashed to match the size of the word "AFRICA" more closely.
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Wed Dec 28, 2011 11:21 am

Okay, so after looking this over and reviewing the supersize application, I do hereby stamp this!

Excellent! Though I think I should mention that the dimensions I'm using now are slightly smaller that what I requested in the super-size application.

Small nitpick - on Cairo & Luxor, the leftmost red stripe seems to be a bit too much to the left, considering the intervals within the others...

I think I need to redo all the stripes.

Also, I think you could do some kind of dark glow around the land, about 4-8 pixels wide, and blurred... to define the land/sea transition a bit more, you know?

That could look cool. I'll give it a try.

"Independent" is misspelled in the legend.

Oops.

Guinea Bissau may need a little line from the name to the territory; the relationship wasn't immediately clear.

Agreed.

The mini-map should show Egypt with stripes.

Just slipped my attention. Next update will have that for sure.

natty_dread wrote:
ender516 wrote:Using a different colour for the landing territory names is a nice idea, but would be better if it were different from those of the European powers, especially if it could also be used in the legend explaining the landing territories.

That could work.


Hm, maybe something like a very light blue, like #dfeafb: ██████████████████


On another topic, I think the word "of" should be moved out of the cartouche containing the word "AFRICA" and placed just below the word "Colonization". It will provide a nice symmetry with the word "The", and "AFRICA" would look better by itself, I think. The cartouche could also be stretched/squashed to match the size of the word "AFRICA" more closely.

We'll see. I definitely see where you are coming from, but it may be a lot trickier than it seems to actually pull that off and have it look good.
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Re: Colonial Africa New graphic updates!

Postby wilkinc on Wed Dec 28, 2011 11:31 am

Sorry if this has been mentioned in this thread already, I didn't read all 23 pages, but 'Spainish Morocco' should be 'Spanish Morocco', right?
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Thu Dec 29, 2011 12:27 pm

New upload!
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Re: Colonial Africa New graphic updates!

Postby natty dread on Thu Dec 29, 2011 12:37 pm

Looks cool, but you could smooth the glow more.
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Thu Dec 29, 2011 1:36 pm

natty_dread wrote:Looks cool, but you could smooth the glow more.

I could, in fact I did, but I think I like this look better.
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Re: Colonial Africa New graphic updates!

Postby The Bison King on Thu Dec 29, 2011 1:38 pm

Oh my bad I forgot to add the line connecting the text and territory of Guinea-Bissau. Next update.
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Re: Colonial Africa New graphic updates!

Postby AndyDufresne on Thu Dec 29, 2011 2:04 pm

In regards to the legend text at the top, it looks like you might be inconsistent with the capitalization of "Can/can".

You could also possibly change the first text to: Egypt can be colonized by the both British and Ottoman Empires


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Re: Colonial Africa New graphic updates!

Postby ender516 on Fri Dec 30, 2011 12:23 am

I wonder if "either ... or ..." would be more to the point than "both ... and ...".
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Re: Colonial Africa New graphic updates!

Postby AndyDufresne on Fri Dec 30, 2011 10:04 am

ender516 wrote:I wonder if "either ... or ..." would be more to the point than "both ... and ...".

Could be indeed.


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Re: Colonial Africa New graphic updates!

Postby The Bison King on Fri Dec 30, 2011 6:26 pm

Click image to enlarge.
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Click image to enlarge.
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Grammatical fixes mostly.
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Re: Colonial Africa New graphic updates!

Postby DiM on Fri Dec 30, 2011 6:39 pm

1. the ottoman empire or at least the portion that you created on the map was not an european power. in fact the ottoman terit that you have there is entirely in asia. so labeling it as a european power is wrong
2. all colonizing countries must have the same flag backgrounds as the landing territories for easier recognition. i can say which flag belongs to what country but maybe others can't.
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