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RedBaron0 wrote:What part of the Foundry are we in again? I dunno anything about cricket. I'll stick to baseball.
Just from the look of the map, I see a lot of blur, it's all over the map in colored lines, circles, and text. A lot of circles are really close together or close to territory names, there is going to be a major reordering that needs to go on in the batter's area and probably in the media center too, otherwise you'll never pass 888 xml test. Just some stuff to start you out on.
RedBaron0 wrote:http://www.conquerclub.com/forum/viewtopic.php?f=127&t=109948
Based on the comments by cairns in this above thread, this map will go on vacation.... unless cairns changes his mind, of which I'll give a bit of time to hopefully happen.
cairnswk wrote:cairns will stay until this map and Stalingrad are completed, while he waiting on Das SchloSS tweaks.
RedBaron0 wrote:cairnswk wrote:cairns will stay until this map and Stalingrad are completed, while he waiting on Das SchloSS tweaks.
Sweetness!
Okay, couple things. The map is looking tons clearer!
Only a bit of blur remains around colored titles in the top legend, it might be on purpose, so it just might be me.
I'm not overly fond of the field texture, but then again I'm an American who is used the criss-cross patterns normally seen on a baseball field. I'd love to see some other opinions on this, but either way I think something that shows a little something more "grassy" might work a little better.
The purple army circles seem to be not filled in, the rings around the circles, you can kinda see the outlines but the color is missing. ZS6 looks to be filled in though.
The word "Father" in Father Time Bar is getting lost in the frothy head of the beer icon. The glow is just missing, I believe.
Are those flags normal Cricket flags on the top of the towers? They just look like the flag of Spain to me, Aussie and Brit flags would seem more appropriate, but again I'm not sure if that's the way it's supposed to be.
thenobodies80 wrote:In the top legend, the batting team title. Can you increase the white of the text like the others.I think it will increase the readability.
I find very hard to see the police connections on the green, specially for PC1 and PC2, maybe try using the darker blue you've used for the circles ?
Credits are very hard to read.
thenobodies80 wrote:Wow! much better!
edit: A question, how attacks work for the media? Atherton can attack 3rd umpire and Greig?
RedBaron0 wrote:Can we see a couple versions with numbers on the map and a vischeck, cairns?
yeti_c wrote:Ha - I thought we'd moved your map to India for a minute!!
C.
natty_dread wrote:I like the change. I never really liked the 2-colour gradients you had before, they made the map look kinda cheesy IMO.
Only, the yellow seems too bright for my taste. Doesn't really fit with the rest of the colours. I would desaturate that a bit.
ender516 wrote:You may have desaturated the yellow a touch too far: it's not very different now from the Kiwi beige. Admittedly, they are quite separated in the stands, but a little more visual spread might be nice.
natty_dread wrote:Hmm. Yes, ender has a point. They should be separated a bit more, colourwise.
natty_dread wrote:The yellow is much better... The batters also look fine.
I'm not a huge fan of the fielders colour though, somehow that colour combination makes the circles look fuzzy...
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