Moderator: Cartographers
thenobodies80 wrote:Yes HQ has just a 5 troops decay "due to stress"(lower left legend) and it's not a killer neutral. This means you can attack further in the same turn if you are playing a trench game. You're correct, in a trench game it could be good to have more armies before to think to take it.
I don't know if this thing makes it worth a change considering that it affects just this type of games?
<continent>
<name>[subcontinent] all 4 U.S. missile bases</name>
<bonus>0</bonus>
<components>
<territory>Huntsville (U.S. Missile Base)</territory>
<territory>Nike Missile Site HM-69 (U.S. Missile Base)</territory>
<territory>Camaguey (Soviet Missile Base)</territory>
<territory>Nord-Est (U.S. Missile Base)</territory>
</components>
</continent>
docchaos wrote:I just found a bug in the xml of this map:
- Code: Select all
<continent>
<name>[subcontinent] all 4 U.S. missile bases</name>
<bonus>0</bonus>
<components>
<territory>Huntsville (U.S. Missile Base)</territory>
<territory>Nike Missile Site HM-69 (U.S. Missile Base)</territory>
<territory>Camaguey (Soviet Missile Base)</territory>
<territory>Nord-Est (U.S. Missile Base)</territory>
</components>
</continent>
Camaguey does not belong there, but instead Guantanamo Bay should be part of this continent.
AndyDufresne wrote:VicFontaine wrote:agentcom wrote:You have that you get +1 for "every 3 ship's of the same ownership." You then have that a flag "Denotes ship's ownership." From this alone, it would be logical that every flag denotes the ownership of a "ship." However, I had to go into the XML to discover that Landing Craft apparently do not count as "ships." I don't see this clarified anywhere on the map.
I would suggest, either don't use the flags on the landing craft or put in the key that landing craft don't count as ships (even though it looks like subs, carriers, cruisers and destroyers all count as ships).
... or, of course, count landing craft as part of the bonus.
This is what I was saying above, too.
Hm, agentcom makes a good point.
--Andy
agentcom wrote:I haven't played this map since that time, but it looks like this never got addressed. I think the key is misleading. And the only time people notice it is when it screws them over.
koontz1973 wrote:agentcom wrote:I haven't played this map since that time, but it looks like this never got addressed. I think the key is misleading. And the only time people notice it is when it screws them over.
Ace does come over here any more. Problems like this may never get solved. But I do not think it is an issue. The bottom left legend states flags=ships ownership with the +1 for with of the same ownership. But the top right legend clearly has the landing craft symbols and names them landing craft, not ships.
agentcom wrote:koontz1973 wrote:agentcom wrote:I haven't played this map since that time, but it looks like this never got addressed. I think the key is misleading. And the only time people notice it is when it screws them over.
Ace does come over here any more. Problems like this may never get solved. But I do not think it is an issue. The bottom left legend states flags=ships ownership with the +1 for with of the same ownership. But the top right legend clearly has the landing craft symbols and names them landing craft, not ships.
That's too bad that it might not get fixed. I still stand by my opinion though that the legend is misleading. Nobodies could give permission to edit the map, but I doubt that anyone is going to want to take the time to edit this map for what I admit will be an infrequent problem.
thenobodies80 wrote:I already did some changes to the map in past with Ace permission.
If one of you can make a list of all changes needed I can discuss it with Ace an see what we can do.
Please remember that I can work only on the final images (no layers...it's a long story) so please don't be too pretentious!
Nobodies
Ace Rimmer wrote:Also just for the record - the Foundry Foreman (current or future) has full permission to make any changes deemed necessary to the map in perpetuity.
agentcom wrote:Ace Rimmer wrote:Also just for the record - the Foundry Foreman (current or future) has full permission to make any changes deemed necessary to the map in perpetuity.
Thanks Ace. Glad we could track you down
I'm rarely disappointed in my visits to the Foundry.
chapcrap wrote:agentcom wrote:Ace Rimmer wrote:Also just for the record - the Foundry Foreman (current or future) has full permission to make any changes deemed necessary to the map in perpetuity.
Thanks Ace. Glad we could track you down
I'm rarely disappointed in my visits to the Foundry.
Ace Rimmer has never disappointed me. /flour
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