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Re: First Nations of North America Update: pg. 17

PostPosted: Wed Sep 23, 2009 5:25 am
by Bruceswar
alstergren wrote:
owenshooter wrote:not to mention the addition of my name in the upper corner is very sweet...


Tunimiur? :D



Look closer!

Re: First Nations of North America Update: pg. 17

PostPosted: Wed Sep 23, 2009 10:22 am
by Tisha
Bruceswar wrote:
alstergren wrote:
owenshooter wrote:not to mention the addition of my name in the upper corner is very sweet...


Tunimiur? :D



Look closer!

:-$

O:)


the xml get figured out yet? I screwed something up.. :?

Re: First Nations of North America Update: pg. 17

PostPosted: Wed Sep 23, 2009 3:47 pm
by neanderpaul14
Hey you forgot the Werthefuqarwes. :P :P

Seriously though loving the look of this one and looking forward to playing it.

Re: First Nations of North America Update: pg. 17

PostPosted: Wed Sep 23, 2009 6:06 pm
by Tisha
neanderpaul14 wrote:Hey you forgot the Werthefuqarwes. :P :P

Seriously though loving the look of this one and looking forward to playing it.

Your search - Werthefuqarwes - did not match any documents :o :x
8-[

really though.. I didn't name them

nothing to complain about?

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 4:18 am
by MrBenn
Tisha wrote:the xml get figured out yet? I screwed something up.. :?


Hmm :-k

It could be that you've omitted this from the top of the XML file:
Code: Select all
<?xml version="1.0"?>

In any case, I've asked Premier2k to have a look at the XML for you and see if there's something else wonky ;-)

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 9:38 am
by Tisha
MrBenn wrote:
Tisha wrote:the xml get figured out yet? I screwed something up.. :?


Hmm :-k

It could be that you've omitted this from the top of the XML file:
Code: Select all
<?xml version="1.0"?>

In any case, I've asked Premier2k to have a look at the XML for you and see if there's something else wonky ;-)

I actually have that in my xml, and I don't know why it isn't showing up..

I hadn't noticed it was cut out before.. :?


I re uploaded it.. and can't make it show up there :|

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 1:41 pm
by the.killing.44
It's not supposed to show up when you upload it.

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 3:01 pm
by MrBenn
Ok, I've had a look through the XML and have managed to get it to work - I took out some blank space from the top and bottom of the file, and did a find and replace to check for any trailing spaces on territory names etc.

The updated XML is here: http://www.fileden.com/files/2009/1/9/2259283/FirstNations.xml

While checking it over, I noticed that the continent bonus for 'Plains' is listed as 8 on the map, and 7 in the XML.

Having looked at both maps with 888s on, I think Chugachimiut could do with being made a little bit bigger on the small map - I'd tweak the top edge to remove the overhanging pink bit of Koyukon.

The other thing that might be worth doing, is to add a slight dark-gradient to Tillamook, so that the bottom edge is a shade darker; which will help reinforce that region border.

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 4:52 pm
by Tisha
MrBenn wrote:Ok, I've had a look through the XML and have managed to get it to work - I took out some blank space from the top and bottom of the file, and did a find and replace to check for any trailing spaces on territory names etc.

The updated XML is here: http://www.fileden.com/files/2009/1/9/2259283/FirstNations.xml

While checking it over, I noticed that the continent bonus for 'Plains' is listed as 8 on the map, and 7 in the XML.

Having looked at both maps with 888s on, I think Chugachimiut could do with being made a little bit bigger on the small map - I'd tweak the top edge to remove the overhanging pink bit of Koyukon.

The other thing that might be worth doing, is to add a slight dark-gradient to Tillamook, so that the bottom edge is a shade darker; which will help reinforce that region border.

I added the space at the top just recently to see if that would make the part show up, that wasn't suppose to show up :lol:

I'll fix Chuga and Koyukon

Re: First Nations of North America Update: pg. 17

PostPosted: Sat Sep 26, 2009 7:49 pm
by Tisha
Image
Image

http://h1.ripway.com/Tisha1276/FirstNat ... merica.xml


thank you very much for figuring out the xml =D>

Re: First Nations of North America

PostPosted: Sat Sep 26, 2009 8:13 pm
by isaiah40
Great looking map! Can't wait to play it :)

Re: First Nations of North America Update: pg. 17

PostPosted: Sun Sep 27, 2009 11:21 am
by yeti_c
Tisha wrote:
MrBenn wrote:Ok, I've had a look through the XML and have managed to get it to work - I took out some blank space from the top and bottom of the file, and did a find and replace to check for any trailing spaces on territory names etc.

The updated XML is here: http://www.fileden.com/files/2009/1/9/2259283/FirstNations.xml

While checking it over, I noticed that the continent bonus for 'Plains' is listed as 8 on the map, and 7 in the XML.

Having looked at both maps with 888s on, I think Chugachimiut could do with being made a little bit bigger on the small map - I'd tweak the top edge to remove the overhanging pink bit of Koyukon.

The other thing that might be worth doing, is to add a slight dark-gradient to Tillamook, so that the bottom edge is a shade darker; which will help reinforce that region border.

I added the space at the top just recently to see if that would make the part show up, that wasn't suppose to show up :lol:

I'll fix Chuga and Koyukon


XML parsers really dislike having white space before the <XML> tag!!!

C.

Re: First Nations of North America

PostPosted: Tue Sep 29, 2009 4:46 pm
by MrBenn
I think this map needs this:
Image

Re: First Nations of North America

PostPosted: Tue Sep 29, 2009 4:50 pm
by MrBenn
          Beta - Quenching

---The Final Forge period has concluded for the First Nations of North America Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image

Re: First Nations of North America Update: pg. 17

PostPosted: Tue Sep 29, 2009 7:36 pm
by neanderpaul14
Tisha wrote:
neanderpaul14 wrote:Hey you forgot the Werthefuqarwes. :P :P

Seriously though loving the look of this one and looking forward to playing it.

Your search - Werthefuqarwes - did not match any documents :o :x
8-[

really though.. I didn't name them

nothing to complain about?



Sorry it's from a joke.......Werthefuqarwes = where the f*ck are we

Re: First Nations of North America

PostPosted: Wed Sep 30, 2009 8:42 pm
by Bruceswar
MrBenn wrote:
          Beta - Quenching

---The Final Forge period has concluded for the First Nations of North America Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image



Congrats!! WOOHOO!!

Re: First Nations of North America

PostPosted: Wed Sep 30, 2009 11:10 pm
by Tisha
Bruceswar wrote:
MrBenn wrote:
          Beta - Quenching

---The Final Forge period has concluded for the First Nations of North America Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Beta Brand. Let it be known that this map is now ready for BETA Play. After an extended period of time in BETA and once all quirks and issues have been resolved, the map will be put into Full Play (barring any Lack vetoes).

Conquer Club, enjoy!

              Image



Congrats!! WOOHOO!!


thanks.. =D>

Re: First Nations of North America

PostPosted: Fri Oct 02, 2009 7:56 pm
by Lindax
Nice map, congrats!

Lx

Re: First Nations of North America

PostPosted: Wed Oct 07, 2009 11:58 am
by Tisha
sometime this month would be fantastic... :|

Re: First Nations of North America

PostPosted: Wed Oct 07, 2009 12:07 pm
by azezzo
cool map

Re: First Nations of North America

PostPosted: Wed Oct 07, 2009 12:10 pm
by ender516
Tisha wrote:sometime this month would be fantastic... :|

There does seem to be quite a lag for a few maps that have reached this point (England, Austerlitz, Route 66), or that need an update, like Vancouver. I guess that is the price we pay for the Whac-A-Mod weekend.

EDIT: Sorry, my mistake, England and Route 66 have not got their Beta stamps yet. Still, it is hard to wait.

Re: First Nations of North America

PostPosted: Thu Oct 08, 2009 10:32 am
by Tisha
ender516 wrote:
Tisha wrote:sometime this month would be fantastic... :|

There does seem to be quite a lag for a few maps that have reached this point (England, Austerlitz, Route 66), or that need an update, like Vancouver. I guess that is the price we pay for the Whac-A-Mod weekend.

EDIT: Sorry, my mistake, England and Route 66 have not got their Beta stamps yet. Still, it is hard to wait.

they have.. :|

come on lackattack... =D>

Re: First Nations of North America

PostPosted: Thu Oct 08, 2009 12:04 pm
by ender516
Tisha wrote:
ender516 wrote:
Tisha wrote:sometime this month would be fantastic... :|

There does seem to be quite a lag for a few maps that have reached this point (England, Austerlitz, Route 66), or that need an update, like Vancouver. I guess that is the price we pay for the Whac-A-Mod weekend.

EDIT: Sorry, my mistake, England and Route 66 have not got their Beta stamps yet. Still, it is hard to wait.

they have.. :|

come on lackattack... =D>

You know, I thought they had, but when I went looking to double check or something, I seemed to only see up to the XML stamps for those maps. I must have been half asleep. Whatever...

Let's go! Time's a-wastin'!

Re: First Nations of North America

PostPosted: Fri Oct 09, 2009 10:07 am
by owenshooter
about time!!! got some games waiting, can't wait to come back here and drop some opinions...-0

Re: First Nations of North America

PostPosted: Fri Oct 09, 2009 5:30 pm
by Sackett58
Good for me, I get to go on the war path. woo woo woo