Coleman wrote:DiM. I don't understand your logic there. Why are you objecting to making it more clear? How hard would it be to implement something like what edbeard wrote in the legend?
I need a more stable argument than I don't want to on this one.
i told my reason. the current wording has feeling atmosphere. and to say plain and simple conquer hold 1 turn win bla bla simply has no feeling.
but unriggable is on to something there so i will try and fit that.