Moderator: Cartographers
This is a draft. I don’t do shoddy drafts. We got the idea to do an island map, did the rough drafts between ourselves, and thus were able to put a draft on CC that isn’t crap.t-o-m wrote:ZeakCytho, we understand that you and your partner have put a lot of effort into this, but you perhaps should have posted a few drafts earlier on to see if it appeals to people, sorry
Neither of us has a problem with criticism. But what kind of response do you want? You say, “It looks like discworld.” We tell you how we think it’s different, and you say, “It looks like discworld.” We tell you again how ours has a different gameplay layout, and you say, “It looks like discworld.” Perhaps you are unfamiliar with the way the placement of territories alters gameplay? We have pointed out how ours is different. Now we need you to tell us how you find them similar, with more clarity than “it looks like discworld.”t-o-m wrote:hey - your the one making the map - your the one that has to defend the critisism, if you cant deal with it then you shouldnt make it. i think you can deal with it but there is nothing that makes it dramatically different.
If you would like a change made to the map and will state what sort of change you would like understandably, I will be happy to make it.bryguy wrote:ok i dont think this map is gonna work, wanna know why? the maker of it cant take any criticism, you need to be able to take criticism to make a map, and by my calculations this will never reach FF
I bow to your superior suggestion. If you’ll just send the psd file back to me, I’ll do my own work from now on.t-o-m wrote:basically you have a very bad attitude, wont take critisism, ordering me to point out the similarities when its your map you should defen it, so basically - get a better attitude, learn to take critisism, and put the work in - dont expect me or anyone else to do it for you
Absolutely it is. You seem very keen to argue on a map that you’re not interested in, though.greenoaks wrote:…you are in the map foundry. it is your responsibility to interest us or the map goes nowhere.
You are right on all counts. I’ll have a go at it at once.wcaclimbing wrote:Looks good so far, just a few things from me:
The army circles in Rol Archapelagoand Aori Archapelago. Could you put them entirely on the water? they just look kinda strange where they are covering the islands.
The mountain/volcano thing in the Red continent. It should be blended a bit more in with the red. right now it just kinda painted on top of it. make the transition more smooth like the mountains in teh brown continent.
Thank you.wcaclimbing wrote: EDIT: wow.... just read the thread.
I don't see the similarity between this and mibi's tutorial. I don't see it at all.
Doesn't seem that similar to Diskworld either.... yeah, they are both maps that are based on the use of islands on water..... but nothing else seems that similar to me. Lots of islands connected by dotted lines........
i don't come here to argue, i come here to provide imput so you can make a map that will interest me and the CC community at large.Mjinga wrote:Hmm, a lot to address here. I’ll do it in no particular order. Btw, your map is beautiful, wcaclimbing.Absolutely it is. You seem very keen to argue on a map that you’re not interested in, though.greenoaks wrote:…you are in the map foundry. it is your responsibility to interest us or the map goes nowhere.
greenoaks wrote:i don't come here to argue, i come here to provide imput so you can make a map that will interest me and the CC community at large.
CatfishJohnson wrote:lets stop arguing
CatfishJohnson wrote:i was just refering to the bitching of yall
CatfishJohnson wrote:the constructive u GAVE was f*ck it
CatfishJohnson wrote:i dont like to argue
Herakilla wrote:dont listen to tom, you map looks nothing like any of those things. and i personally think you have a good attitude, tom is just provoking you and then is trying to call you out for that. the "evidence" he provided only convinced me even furthur that your map doesnt have any similarities to disc world and that video by mibi i think it looks good so far
Mjinga wrote:Neither of us has a problem with criticism.
Mjinga wrote:t-o-m wrote: basically you have a very bad attitude, wont take critisism, ordering me to point out the similarities when its your map you should defen it, so basically - get a better attitude, learn to take critisism, and put the work in - dont expect me or anyone else to do it for you
I bow to your superior suggestion.
greenoaks wrote:i don't come here to argue, i come here to provide imput so you can make a map that will interest me and the CC community at large.
i have suggested the real world in 3 different posts. DiM went to the effort to post a map of a real place for you to base your map on.
and what do you do? respond to the flamers & ignore the constructive criticism's.
Herakilla wrote:lets stop arguing and start providing constructive criticism.
Herakilla wrote:main thing i want to point out is 36 territories is such a back number! it gives whoever goes first in sequential 2 and 3 players games a lot of power since all they need is one territory and that player get one less army than they did. my suggestion would be to find a way to either add or subtract a territory. its late and i cant remember if this is abstract or based on a real place but if abstract then you have complete power over the map, you are god, you can create new islands and crap if need be
t-o-m wrote:Mjinga wrote:Neither of us has a problem with criticism.
well take the critisism then
DiM wrote:as much as i like fantasy maps i don't find this one attractive at all. i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place? you will have a lot more success by doing the hawaii islands or by making the malay archipelago because people relate better to a real place than to a fantasy theme. and frankly unless the fantasy theme comes from something very popular (middle earth, discworld) or the gameplay is something new and exciting (aom, feudal, aor) then people won't play it.
look at this image of the malay archipelago. isn't it nice?
ZeakCytho wrote:greenoaks wrote:i don't come here to argue, i come here to provide imput so you can make a map that will interest me and the CC community at large.
i have suggested the real world in 3 different posts. DiM went to the effort to post a map of a real place for you to base your map on.
and what do you do? respond to the flamers & ignore the constructive criticism's.
Your suggestion of making a real world place is not really of any value to us. It's not "constructive criticism." It's not even criticism, really. You're giving your opinion, which you are perfectly entitled to, but since you're telling us to scrap what we have and start from scratch, it's not particularly beneficial to us. We don't really want to do a map of a real world place, probably for the same reasons as you don't want to see us do a fictional place. I'm sorry that doesn't interest you, but your opinion does not represent the opinion of the "CC community at large." Also, for the record, we haven't been ignoring any serious comments, either for or against this map.
greenoaks wrote:you were not ignored DiM. they basically told us to piss off in this post. they only want to hear from people who agree with them.
TaCktiX wrote:greenoaks wrote:you were not ignored DiM. they basically told us to piss off in this post. they only want to hear from people who agree with them.
Here that sound? It's the sound of total lack of interest in this map as it is right now.
Mjinga wrote:TaCktiX: Thank you for notifying us of your non-interest.
Mjinga wrote:Oh, you’re ALL the regulars? I never knew that you four decided everything on ConquerClub.
CatfishJohnson wrote:lol nicely done, i mean if they didnt have interest in the map they wouldnt keep coming here to axe it :\
TaCktiX wrote:greenoaks wrote:you were not ignored DiM. they basically told us to piss off in this post. they only want to hear from people who agree with them.
Hear that sound? It's the sound of total lack of interest in this map as it is right now.
How, then? Please inform me. Specific details work best.t-o-m wrote:i dont want you to scrap the map, just ajust it.
Good for them. I have noted their opinions.t-o-m wrote:what i mean is that i am not a 'regular' but the others are
they do know what works and what doesnt, theyve seen things goes through the foundry, theyve seen what will make it,
so listen to the experienced people and dont go mouthing off to them
All that I have been stubborn on is that I will not give up. I repeat, I will not. End of story. Next?t-o-m wrote: and as for the long winded bit: go study some other map threads, they have a good attitude, listen to people, and are not stuborn
Mjinga wrote:t-o-m wrote: i dont want you to scrap the map, just ajust it.
How, then? Please inform me. Specific details work best.
DiM wrote:as much as i like fantasy maps i don't find this one attractive at all. i mean making up a bogus archipelago just for the sake of it is wrong. if you want to create a special gameplay yes you can come up with fantasy realms to suit your needs but if it's classic gameplay then why not do a real place? you will have a lot more success by doing the hawaii islands or by making the malay archipelago because people relate better to a real place than to a fantasy theme. and frankly unless the fantasy theme comes from something very popular (middle earth, discworld) or the gameplay is something new and exciting (aom, feudal, aor) then people won't play it.
look at this image of the malay archipelago. isn't it nice?
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