Conquer Club

Age of Realms: Age of Might [Quenched]

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what bonus scheme do you want?

leave it as it is
32
47%
version A
5
7%
version B
6
9%
version C
25
37%
 
Total votes : 68

Postby hulmey on Thu Aug 09, 2007 6:10 am

Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....

Now DIM has created a map which is not even as big as Mibi's and you are all mentioning size...

IS THIS DOUBLE STANDARDS

CC needs some bigger maps to cater for the people who want to play them..
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Postby gimil on Thu Aug 09, 2007 6:17 am

Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.
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Postby DiM on Thu Aug 09, 2007 7:08 am

Spockers wrote:
DiM wrote:.
if that map at 42 terits was allowed to exceed the requirements i don't see why this map should not do the same thing when it has 134 terits (that will become 150+ in chapter 2). 134 is 3.2 times bigger than 42. i don't want this map to have 320% the resolution but at least a 10-20% can be granted.


Have less territories then.


smart remark. k let's all make maps with 6 terits so we can play in a small 100*100px
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Postby DiM on Thu Aug 09, 2007 7:20 am

WidowMakers wrote:DiM. You say you have 130+ territories. I see no names. Are there any other borders? It would be interesting to see what your map would look like with all of the "stuff" on it.

The small World 2.1 has a ton of names and some of them barely fit. You want to make more? Prove that this map will work on a small scale with everything or you probably will not get mod support. You don't have to like that, but it seems that is the road this map is currently on.

Also based on your logic that this would be the biggest map on the site (# of territories) and therefore it should be the biggest in size, I see a problem. What if I want to make a 5000 territory map. for example

*World 2.1 has 112 territories and is approx 880 x 770 = 677600 pixels
*OR 6050 pixels per territory

MY NEW MAP
*HUGE-ORIFIC SPECTACULAR MAP has 5000 territories * 6050 pixels per territory
*HUGE-ORIFIC SPECTACULAR MAP has 3025000 pixels
* That is a 5000 x 6050 pixel map.

Do you see the problem here. Just because I want to make a big map does not make me above the law.
So I don't think the logic behind "more territories = larger map no matter what" is valid

Yes maps have been given the ability to "cheat" the rules. Your Age of Merchants does too.
You are only digging yourself a hole by continually arguing.


world 2.1 is 900*784px and has 112 terits that's 705,600 px or 6,300px per terit.
i want this map to be 900*900 = 810,000 px for 134 terits. that's 6,044px per terit so i am under the limit set by world 2.1 if you want to judge by this criteria.
but as keyogi said that's a geographical map so it has the right to be big.
k then let's look again at 8 thoughts. 820*650 = 533,000px and has 42 terits. that's a whopping 12,690 px per terit. more than double of what i require and not for a single second has anybody complained that 8 thoughts exceeds the size limit.

and now all of a sudden everybody is telling me that unless i stick to the rules regarding size this map will not leave the ideas forum.

this map has a poll and the votes in the poll suggest it has support. if you make a 5000*6050px map with 5000 terits and people support it then i see no problem why it shouldn't be quenched. here we produce maps for the community not for a guy with a 12 inch monitor that wants maps to be as small as possible. if the community wants huge maps to scroll 4-5 screens to see them then i have nothing against it. there are 44 maps currently available. each map has it's own fans as well as it's own group of protesters. nobody is forcing you to play a certain map regardless of the reason, be it gameplay graphics or simply the map size.

world 2.1 is the biggest map on the site and it is the most played (after classic) by a big difference compared to the other maps. if so many people can fit a 900*784px map and play it then i don't see why they couldn't fit this 900*900px map.
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Postby DiM on Thu Aug 09, 2007 7:24 am

hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....

Now DIM has created a map which is not even as big as Mibi's and you are all mentioning size...

IS THIS DOUBLE STANDARDS

CC needs some bigger maps to cater for the people who want to play them..


indeed mibi's map is 1538px tall and in 18 pages on that thread only 2 people mentioned the map size, while here we have a few pages of arguing and people telling me this map should not leave the ideas forum unless it's resized.
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Postby KEYOGI on Thu Aug 09, 2007 7:29 am

hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....

Not everybody in the foundry was looking forward to it. Besides, that map would have never made it to Final Forge at that size, it made a complete mockery of the guidelines.

gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.

This site is designed for everybody to play, and the maps are supposed to reflect this. This really should be end of discussion, bigger maps are not going to happen. We have people using smaller monitors and people using laptops that need to be considered.

DiM wrote:smart remark. k let's all make maps with 6 terits so we can play in a small 100*100px

Your snide remarks and overexagerations are old and getting you nowhere. Show some respect to the people giving feedback or don't make maps.

DiM wrote:and now all of a sudden everybody is telling me that unless i stick to the rules regarding size this map will not leave the ideas forum.

Correct.

Making maps and having them put on the site is a privelage, not a right. If you don't like the rules and guidelines in place, then don't make maps. Pretty simple really. 8)
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Postby DiM on Thu Aug 09, 2007 7:30 am

gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.


exactly. i don't force people to play any of my maps. you don't like it you don't have to play it. it's not like i'm putting a gun to your head. if the community or at least a part of it wants a big map then so be it let's give them a big map.

people (including Keyogi and Andy) have said and complained that AoM is too damn hard and that it should be simplified. i told them each and everytime that i don't want to do that i want a map not for the casual risk player but for the strategy fanatic. something that really puts your brain to use. i've been told it will not be successful. i said that even if just 1% of the people play it and like it then i'm happy. well it turns out i was right about sticking to my gameplay concept and not simplifying it. many people play it and like it especially for the new concept. of course many others don't like it because it's too complicated. so what? they have 43 other maps to play.
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Postby DiM on Thu Aug 09, 2007 7:39 am

KEYOGI wrote:
hulmey wrote:Can somebody answer me this question pls? When Mibi made his God Greek map which is far bigger than this map nobody mentioned size. And the whole foundry was looking foraward to it....

Not everybody in the foundry was looking forward to it. Besides, that map would have never made it to Final Forge at that size, it made a complete mockery of the guidelines.


but it had a vast support. of course it had contenders no map is 100% supported. and perhaps it would not make it to FF but not for a single second you told mibi to stop map making and leave the foundry or resize the map. but you're telling me. isn't that double standards?

KEYOGI wrote:
gimil wrote:Im 100% in support of this. At the end of the day those who don't like the size don't need to play. There is a neich in the conquerclub maps which should be filled.

This site is designed for everybody to play, and the maps are supposed to reflect this. This really should be end of discussion, bigger maps are not going to happen. We have people using smaller monitors and people using laptops that need to be considered.


i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screen :roll:
yes some people have small monitors but most have big ones that can easily fit a 700*700px. the small version (700px) can be displayed on 99% of the monitors that CC users have. the large (900px) can be used by those that can fit it)

KEYOGI wrote:
DiM wrote:smart remark. k let's all make maps with 6 terits so we can play in a small 100*100px

Your snide remarks and overexagerations are old and getting you nowhere. Show some respect to the people giving feedback or don't make maps.


i show respect to all that give me feedback. but a remark like spocker's is not feedback. it's mockery.

KEYOGI wrote:
DiM wrote:and now all of a sudden everybody is telling me that unless i stick to the rules regarding size this map will not leave the ideas forum.

Correct.

Making maps and having them put on the site is a privelage, not a right. If you don't like the rules and guidelines in place, then don't make maps. Pretty simple really. 8)


then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.

if you can find me a good explanation then i will leave the foundry and never make a map again.
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Postby KEYOGI on Thu Aug 09, 2007 7:56 am

DiM wrote:i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screen :roll:

KEYOGI wrote:Your snide remarks and overexagerations are old and getting you nowhere.

Get over it. Seriously.

DiM wrote:then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.

if you can find me a good explanation then i will leave the foundry and never make a map again.

World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.

The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.
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Postby Coleman on Thu Aug 09, 2007 8:17 am

KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.

The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.

World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.

I thought the group that was important was the foundry members as a whole. I could probably be mistaken though, maybe only the moderators matter, or perhaps you could elaborate on what the group was and why they over-rule the people who are in support of this map. :?
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Postby yeti_c on Thu Aug 09, 2007 8:50 am

Coleman wrote:
KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.

The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.

World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.

I thought the group that was important was the foundry members as a whole. I could probably be mistaken though, maybe only the moderators matter, or perhaps you could elaborate on what the group was and why they over-rule the people who are in support of this map. :?


PS You meant - the new revamp of World 2.0 -> i.e. World 2.1 was done very recently - and quenched within days of it's changes...

TBH - this does smack of nepitism a bit... DiM has created a great map that is played by a lot of people in AOM - I think that perhaps you should give him a bit more leeway as he has helped the site move forward...

Immaterial is the fact that DiM's "small" map will still fit on the 1028 res that is the min req spec... thus it should really be acceptable here? The Large map is for people that aren't using the min spec?

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Postby DiM on Thu Aug 09, 2007 10:04 am

KEYOGI wrote:
DiM wrote:i'm browsing CC on my mobile phone and it has a 42*64px display. i want all maps resized to fit my screen :roll:

KEYOGI wrote:Your snide remarks and overexagerations are old and getting you nowhere.

Get over it. Seriously.

DiM wrote:then please explain why other maps are allowed to break the rules and get quenched and this one isn't even allowed to leave the ideas forum.

if you can find me a good explanation then i will leave the foundry and never make a map again.

World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.

The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.


so the most successful map on this site (besides classic) wouldn't have made it through the foundry today. hmmm. do you read what you write? do you really say that you would deny the whole community a great map (world 2.1) just because it exceeds the size requirements?

then by all means have it removed from live play at once. it's an outrage that such a huge map is on the site. and all cartographers are obligated to modify their maps even after quenching if some things need to be altered. so again i ask you to tell Zim to resize the image or it will be removed.
this is absurd keyogi. really absurd and to be frank i expected you to encourage map making and evolution of the site. i come with a new gameplay on AoM you tell me it's crap. i argue and argue for weeks and probably because of a miracle it got quenched. gameplay proved to be a success and you were wrong. i wanted to do a 300 terit map people were in favor you came and said that unless i can fit it into 800*800 i should abandon it. now i come with this project and again you throw the size issue in my face and tell me to leave the foundry and stop map making unless i follow your rules. not a single time have you posted anything good about any of my projects. i would have understood that if they were crap but the support from the others proved otherwise.
now you tell me that some maps have slipped through the foundry with too big sizes. why can 14 maps bend the rules and be larger but my map can't? why don't you ask lack to remove all those maps until the cartographers resize them to fit your requirements?

you keep saying i demand special treatment and that i think i am above the rules. i don't want special treatment i want the same kind of treatment the other cartographers had when they were allowed to produce maps bigger than the requirements.

why when it comes to me you are so keen and so vigurous into respecting the rules and applying them with absolute strictness? i know you don't like me and as i told you in private i understand and i can leave with it. but i have also told you to leave your personal feelings out of the foundry. your are here to perform a task. that task is to promote map making, help map makers do their work and supervise that top notch maps are created. instead you advise me to leave this forum and stop map making. great attitude.
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Postby DiM on Thu Aug 09, 2007 10:07 am

Coleman wrote:
KEYOGI wrote:World 2.1 is too big, simple as that. If it was in production today it wouldn't get through the foundry. I guess other maps have slipped through unnoticed, whereas the images you have been posting have been noticeably too big and drawn attention to themselves. Regardless, the foundry is always changing and evolving. Some rules are relaxed, some are tightened.

The decision has been made, not by me, but by a group. The decision has been made for the benefit of everyone using the site. Accept the circumstances and move on. This thread is rapidly turning into another Eastern Front scenario. I'm sure nobody wants that.

World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then. It isn't like it is one of the most popular maps the way it is.

I thought the group that was important was the foundry members as a whole. I could probably be mistaken though, maybe only the moderators matter, or perhaps you could elaborate on what the group was and why they over-rule the people who are in support of this map. :?


coleman is right, why didn't you tell Zim to resize the map when he made world 2.1?

and this group you keep talking about, who exactly is in that group? wouldn't it be nice to present those people to the world so that the whole community can meet the people that decide what map can bend the rules and what can't without any regard of the community's opinion?
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Postby DiM on Thu Aug 09, 2007 10:11 am

yeti_c wrote:Immaterial is the fact that DiM's "small" map will still fit on the 1028 res that is the min req spec... thus it should really be acceptable here? The Large map is for people that aren't using the min spec?

C.


correct. the small 700 version snuggly fits a display with 1024 resolution.

after all why do we have small and large versions? to allow both the people with small monitors and those with large to choose the appropriate size for them.
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Postby gimil on Thu Aug 09, 2007 10:39 am

The to of you need to seriously stop the bickering like children.

DiM's demands:

700x700 small

850x850 large

KEYOGI's offer:

600x600 small

800x800 large

After taking a serious look I've came to this conclusion.

I think for large 800x800 SHOULDN'T be a problem, dropping 50x50 for the large isn't going to cause any problems.

For the small 600x600 seems reasonable. WM resized image looked acceptable and understandable (if a few font tweaks were done). However personally a think maybe a little push further for the small couldn't hurt to much. Although i feel that 600x600 if fine.
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Postby DiM on Thu Aug 09, 2007 10:42 am

i can't mate. i need space for chapter 2 :roll:
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Postby gimil on Thu Aug 09, 2007 10:44 am

how many extra terr are needed for chapter 2? and where are they going? what are they doing?
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Postby DiM on Thu Aug 09, 2007 10:48 am

around 20max 30 extra terits. some in the water some in the land.
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Postby gimil on Thu Aug 09, 2007 11:20 am

im thinking maybe a move the different pieces of land closer together in the middle to create more space but without having it to cramped? also a legends restructure to give more space underneath to extend one of the islands
? Another idea maybe, if i remember correctly ****deleted****

Just a few ideas to try and help resolve this size issue
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Postby DiM on Thu Aug 09, 2007 1:08 pm

great release all the details of the next chapter :(

please edit. i really don't want others to see it [-o< :-$
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Postby KEYOGI on Thu Aug 09, 2007 4:39 pm

Coleman wrote:World 2.1 has been through the foundry twice, and the second time wasn't all that recently, so I can't agree with what you said there. Perhaps you should revamp it to something that will pass the foundry then.

There's other channels for revamp talk and this thread is already getting out of hand. :wink:

DiM wrote:i expected you to encourage map making and evolution of the site.

I do, but it doesn't mean I have to like every idea that's put out there. I'm not especially fond of this map, but I've provided feedback on it, just as I did with AoM. Regardless of how I feel about this map, I've been in discussions with Lack, Andy and gimil over the last week seeing what it's going to take to get this thing moved. If you have such a problem with me in your threads, I'll stay out of them in future.

DiM wrote:and this group you keep talking about, who exactly is in that group?

Neither myself, Andy or Lack want the size guidelines changed. I love being in the foundry, I wouldn't be here otherwise, but some of you seem to think the foundry speaks for the whole site. Fortunately or unfortunately depending on your stance, this isn't the case.

gimil wrote:DiM's demands:

700x700 small

850x850 large

KEYOGI's offer:

600x600 small

800x800 large

You have a square map, if you perhaps had a wider than tall map, we could extend the width to 850px, but height is fixed at 800. 700px tall for the small map is just absurd really.

Map making is a sacrifice, there's no "I'll do it my way". I am here to help despite some of your beliefs and I've been trying to help you understand what it's going to take to get this map moved. After chatting with Lack, Andy and gimil, the last thing you need to do is work with the foundry and get the size right.
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Postby DiM on Thu Aug 09, 2007 4:43 pm

i'm curious why haven't i been invited to these talks :roll:
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Postby hulmey on Thu Aug 09, 2007 5:58 pm

Your not fond of this mapKeyogi but are only one person...Im sure if alot of players off CC actually see this map they would relish the chance to play on it.

You keep mentioning the size of a map : is their another reason apart from players not being able to get the map on their monitor?

Because this seems to ba a very far fetched reason and i woukld gladly investigat on behalf of CC to see what people want to play on.

As dim so rightly said the most played on map is also the largest map. Its just a mockery and a joke!!!!!
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Postby WidowMakers on Fri Aug 10, 2007 4:58 am

It does not really matter what DiM or Keyogi or Anyone else wants only what Lack wants.

KEYOGI wrote:.... I am here to help despite some of your beliefs and I've been trying to help you understand what it's going to take to get this map moved. After chatting with Lack, Andy and gimil, the last thing you need to do is work with the foundry and get the size right.
Did you guys read this. It is not Keyogi's call. He talked to Lack. If Lack did not have a problem with bigger maps, Keyogi would not be telling you to make them small.

Again "After chatting with Lack, Andy and gimil, the last thing you need to do is work with the foundry and get the size right.

So Lack has been involved in the talks and he says make is a certain size. I believe that is the end of discussion.

Small = 600 Tall x 600-650 Wide
Large = 800 Tall x 800-850 Wide

DiM. Just to let you know. I have several ideas that I would like to do. They are also very big. I talked to Lack about them months ago and he said the same thing. That he really does not want maps to get to big.

So I just need to figure out how to make the same idea but in a smaller space. It might be hard but I am going to try.
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Postby hulmey on Fri Aug 10, 2007 6:07 am

ok...just to get the record straight..How is it that World 2.1 was allowed to be quenched then? Just out of curoisty?

I dont think it being a geography map has any thing to do with it all!!
[img]http://img801.imageshack.us/img801/9761/41922610151374166770386.jpg[/mg]
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