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PostPosted: Tue Jul 17, 2007 8:01 am
by Pain Killer
congratz on the final forge! =D>

PostPosted: Wed Jul 18, 2007 4:04 am
by jasnostj
This map would be a lot cooler if the battle could advance in 2 directions. In other words: if Berlin and Vienna would be there as well.

PostPosted: Wed Jul 18, 2007 7:00 am
by Coleman
jasnostj wrote:This map would be a lot cooler if the battle could advance in 2 directions. In other words: if Berlin and Vienna would be there as well.

Fortunately, it's in Final Forge so it is too late for such drastic game play changes. Maybe next time.

PostPosted: Wed Jul 18, 2007 7:52 am
by Qwert
jasnostj


This map would be a lot cooler if the battle could advance in 2 directions. In other words: if Berlin and Vienna would be there as well.

Well these is not part of Eastern Europe WW2 Theather.
Berlin,Wienna,Prague,Warshaw, is a part of central Europe WW2 THeather.

PostPosted: Wed Jul 18, 2007 8:55 am
by Ruben Cassar
qwert wrote:
jasnostj


This map would be a lot cooler if the battle could advance in 2 directions. In other words: if Berlin and Vienna would be there as well.

Well these is not part of Eastern Europe WW2 Theather.
Berlin,Wienna,Prague,Warshaw, is a part of central Europe WW2 THeather.


An idea for another map perhaps Qwert?

PostPosted: Wed Jul 18, 2007 11:23 am
by Qwert
who know :wink:

PostPosted: Wed Jul 18, 2007 9:13 pm
by d.gishman
Some of the bonuses look a little inflated. should stalingrad be worth 5? (and others)

PostPosted: Wed Jul 18, 2007 9:14 pm
by Coleman
d.gishman wrote:Some of the bonuses look a little inflated. should stalingrad be worth 5? (and others)

Yes.

PostPosted: Thu Jul 19, 2007 2:02 am
by Qwert
d.gishman



Joined: 05 Apr 2007
Posts: 107

Posted: 19 Jul 2007 02:13 Post subject:

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Some of the bonuses look a little inflated. should stalingrad be worth 5? (and others)

we speak these before,and look that you new here,please follow all topic not now in final line.

PostPosted: Fri Jul 20, 2007 8:19 pm
by qeee1
QUENCH IT!

PostPosted: Sat Jul 21, 2007 3:02 pm
by Qwert
Well qeee1 now its all in andys hands.

PostPosted: Sat Jul 21, 2007 8:15 pm
by cairnswk
Qwert...you made it! :) Congratulations =D>

PostPosted: Sun Jul 22, 2007 8:39 am
by hulmey
hmmm - the job aint done until the fAT LADY Sings!!!!

PostPosted: Sun Jul 22, 2007 8:44 am
by balvanboy
Great work qwert, but ships:)


When we can play that map?

PostPosted: Sun Jul 22, 2007 3:17 pm
by sam_levi_11
this seems to have been in production for years

PostPosted: Sun Jul 22, 2007 4:09 pm
by hulmey
it has and we are nearly pushing onto 150 pages ...Amazing stuff. Congrats to all who took part in this fantastic recored.

The most talked about Map in CC history shall be available soon lol

PostPosted: Sun Jul 22, 2007 4:49 pm
by Qwert
hulmey



Joined: 03 Nov 2006
Posts: 1282
Location: Little Britain
Posted: 22 Jul 2007 21:09 Post subject:

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it has and we are nearly pushing onto 150 pages ...Amazing stuff. Congrats to all who took part in this fantastic recored.

The most talked about Map in CC history shall be available soon lol

Who know.Maybe Andy waith 150 page to quench map. :wink:

PostPosted: Mon Jul 23, 2007 6:44 pm
by qeee1
WOAH WOAH WOAH, STOP EVERYTHING. I hate to be the bearer of bad news, I want to see this quenched more than anyone, but I just realized something major wrong with this map.

... Just kidding

PostPosted: Mon Jul 23, 2007 7:22 pm
by hulmey
Ciome on ANDy lets get this map QUENCHED pls. Its been 8 days seen final forge and no comments. And what seems to be a life time talking about it!!!

PostPosted: Mon Jul 23, 2007 8:24 pm
by Spockers
Some of the borders look a bit jaggy.....

PostPosted: Mon Jul 23, 2007 9:09 pm
by DiM
Spockers wrote:Some of the borders look a bit jaggy.....


i think this is a first but i agree with spockers.
some borders are odd. also there are several places where strange pixels appear. some borders have blurry parts while others are too pixelated


i have surrounded just a few of the problems there are many many more.

all the problems should not take more than a few minutes to be fixed

:wink:

edit// also shouldn't Donets be Donetsk?

Image

PostPosted: Tue Jul 24, 2007 7:36 am
by Qwert
Its these a joke Dim?
i have surrounded just a few of the problems there are many many more.

Please surrounded all what you se,and then you show me.(in these way you just can surround all map,because you in every px se problem)
Dim you very good know that i have problem with borders and i solve problem when WW create all borders and present,then everybody been happy,and i go back (page 120) and i se that you dont wrote any post to say its good or bad,but all people agree with WW borders,and i apply these borders.

PostPosted: Tue Jul 24, 2007 7:54 am
by Qwert
also shouldn't Donets be Donetsk?

Please why you dont read all topic.
I can not belive,everything is look good ,and Andy forge map second time saying 2 day time for talk of some issue,past 7-8 day nobody say nothing,and now you Dim se that all map is 1 big problem.

PostPosted: Tue Jul 24, 2007 8:31 am
by DiM
about the circled problems. i'm looking at the map now on a crt monitor and most of the problems are gone but on the lcd i see them.

most of the circles are about pixelization and blurring of borders.

but the stray pixels are on top of sarema the ones in the army helmets and the one in the bottom right.

i don't know maybe it is my monitor.

PostPosted: Tue Jul 24, 2007 9:45 am
by hulmey
i think its your monitor dude...Now bugger off