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Wisse wrote:Ruben Cassar wrote:Wisse wrote:pm lack mayby he has it on his backup
Alas unless Lack has ESP he won't be able to do anything...
what is ESP?
RjBeals wrote:Lupo's post was insane. I remember reading it and getting disappointed. I know he/she has strong feelings for the map, and I realize there are few borders / rivers that aren't true to the italian landscape - but it's only a game. It's not going in a textbook. Lupo had a huge post with reference maps and such. Would have almost taken a fresh start to fix some of the areas. I have much respect for Lupo, but I wasn't planning on making some/most of the changes requested.
Ruben Cassar wrote:Wisse wrote:Ruben Cassar wrote:Wisse wrote:pm lack mayby he has it on his backup
Alas unless Lack has ESP he won't be able to do anything...
what is ESP?
Extra Sensory Perception.
Wisse wrote:Ruben Cassar wrote:Wisse wrote:Ruben Cassar wrote:Wisse wrote:pm lack mayby he has it on his backup
Alas unless Lack has ESP he won't be able to do anything...
what is ESP?
Extra Sensory Perception.
and that means? psycic?
Wisse wrote:you can better day "andy will you look at this" because he don't likes people asks for quenching
edit:
on the map, the right border of the unplayable lands has a in-land shade too, delete that please
AndyDufresne wrote:Ruben, never would've thought I had to add you to the Quench-It-Crew...
Lets see the latest images of the map.
--Andy
AndyDufresne wrote:Hm, it's looking stunning. I'll look it over a little more thoroughly later.
A minor suggestion, maybe make the sea routes stand out slightly more from the water. I'm afraid it might blend in a little too much. But I don't think you need to bolden it so much, just perhaps tinker with it a little more.
Also, is there a reason why Messina doesn't have Dock? I can perhaps understand the Islands near it (and the same goes for Elba Island on one side...). Anyways, minor things, but consistency is good.
--Andy
Samus wrote:I think you should change the capitals to be based on how many capitals you hold.
1 Capital = +0
2 Capitals = +1
3 Capitals = +2
4 Capitals = +4
5 Capitals = +6
As you already know, I feel a bonus for 1 territory is just wrong. They reward players who just happen to be on them at the time. They do not fit the idea of fighting for and holding a region of territories, and then being rewarded for your play.
This is the biggest new fad in map making here and I'm afraid we're going to have 5 maps with these 1 territory bonuses before people realize "oh crap, the lucky bastard who gets them in the beginning has too much of an advantage. All these maps are unplayable."
Samus wrote:I think you should change the capitals to be based on how many capitals you hold.
1 Capital = +0
2 Capitals = +1
3 Capitals = +2
4 Capitals = +4
5 Capitals = +6
As you already know, I feel a bonus for 1 territory is just wrong. They reward players who just happen to be on them at the time. They do not fit the idea of fighting for and holding a region of territories, and then being rewarded for your play.
This is the biggest new fad in map making here and I'm afraid we're going to have 5 maps with these 1 territory bonuses before people realize "oh crap, the lucky bastard who gets them in the beginning has too much of an advantage. All these maps are unplayable."
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