Moderator: Cartographers
-=- Tanarri -=- wrote:At the risk of asking a stupid noob question... is there some reason territories adjacent to your favored territories are worth as much of a bonus as your favored territory? Wouldn't it make more sense to have them be worth something like 2x[af]=1*?
cairnswk wrote:Dolomite....forgive if this has been mentioned...but i cannot find any "Stop" (red circle with line through it) indicators on the map. yet from the legend they seem to be part of gameplay as they have bonuses.
Forgive if i am simply not seeing them or not reading something i should.
-=- Tanarri -=- wrote:I think the new bonuses definitely make more sense and provide enough of a bonus to keep the game going well. I think the graphics are doing nicely as well. I'm really looking forward to playing this map, I really like the concept of having a different strategy with each game you play
dolomite13 wrote:-=- Tanarri -=- wrote:I think the new bonuses definitely make more sense and provide enough of a bonus to keep the game going well. I think the graphics are doing nicely as well. I'm really looking forward to playing this map, I really like the concept of having a different strategy with each game you play
Thanx I hope the XML can handle it
=D13=
-=- Tanarri -=- wrote:Nevermind, just noticed that was a stupid question and a RTFM moment
Just out of curiousity, what's the gameplay reasoning for allowing players to bombard the races and special abilities?
dolomite13 wrote:-=- Tanarri -=- wrote:Nevermind, just noticed that was a stupid question and a RTFM moment
Just out of curiousity, what's the gameplay reasoning for allowing players to bombard the races and special abilities?
Yes the magics of the Forbidden Lands can alter your race or take away your special abilities...
The answer sort of comes from these entries ...
Forbidden Lands
This mystical land contains magical relics of great power capable of wiping creatures from existence. But the denizens of this land are even more fierce, destroying any intruders before they can gain a foothold. Those who enter the Forbidden lands never return.
History of Vesania
Many years ago a powerful wizard discovered a spell that would take him to a magical land hidden from the eyes of the rest of the world. In this land he built a grand tower where he studied magic and created wonderful and powerful magical treasures.
One day an experiment went awry and the explosion of magical energy tore apart the very fabric of reality unleashing unspeakable horrors upon the land. Now Vesania bristles with a chaotic energy that warps the land, vast jungles grows next to barren deserts and the lava flows of great volcano's open upon frozen tundra. At the heart of it all lies a darkness known as the forbidden lands where his tower still stands.
=D13=
Will do that asap when i get back from my wine tasting vacation in Napa =)RedBaron0 wrote:Color blind test and colored number tests please.
cairnswk wrote:dolomite13. good post to show all those together.
now that i've seen the numbers on the maps, i myself would like to see an increase in the font size on territories in the small map.
some of those tert names are hard to read - J4 etc.
so an increase a couple of points to font size wouldn't go astray.
it would make the territories as easily idientifiable as the large map territories are.
RedBaron0 wrote:There is some minor pixelation in spots, the special rings and a less noticeably around the shields and those rings as well.
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