qwert wrote:KEYOGI
Cartography Assistant
Joined: 10 Oct 2006
Posts: 902
Posted: 06 Apr 2007 06:45 Post subject:
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Ok, first thing I'm going to mention is the territory names since they seem to be the latest issue. I'm fine with all of them except for one... Isthmus of Perekop. It's quite long and I'm wondering what sort of impact it will have on the drop-down menu. Would it be a problem to just call it Perekop?
The other major issue recently was the borders. These still appear to be a problem. I wonder if reducing the opacity of them slightly would help.
The colour of Stalingrad Army is bothering me. It's pretty awful and unless it has some significance I'm sure you could come up with a nicer shade of green.
Another concern is the army shadows. They pratically disappear in von Rundstedt Army and it's something that I think could be fixed in one of two ways. Change the shade of the army shadows themselves or change the shade of von Rundstedt Army so the shadows are more visible. The shadows also seem to have a faint white edge on them which gives them a rough/aliased look.
It was mentioned some time ago (by I can't remember who) that the legend shadows could possibly be changed. I don't mind the legend staying as it is, but I would like to see the helmets and star given a shadow as well to lift them off the board like the rest of the legend.
I'm not sure the sea labels are needed. They kind of look cramped in there.
Lastly, is there any signifcance to the pictures and foreign text underneath your name on the map? I'm curious to what they mean/represent.
Legend-Red letters-voice of Majority
Qwert - you don't understand that;
1. Keyogi is CC's representative here in the foundry. Keyogi is here to oversee the maps being made to make sure that it's design and process follow the guidelines created by THOSE WHO RUN CONQUER CLUB. So when Keyogi tries to help you yes, HELP YOU, by giving you constructive criticism and suggestions, Keyogi is just trying to help you get your map quenched.
2. You don't need to get a majority vote for every single issue raised with your map. You need to try the ideas out that haven't been tried before. It's the process, deal with it.
3. Even when the majority of people agree with a change that needs to take place, you bitch and moan and disagree about it for a good week before posting a poll that takes another week and then you might change it after the poll reveals the majority of people disagree with you a week later. You could have saved these three weeks of time by taking 5 minutes to make these subtle changes in the first place. When you make a map here, you are not it's dictator. You have to work with others and at least try their ideas because the group working together as a whole will always make a map better than any single designer could. You apparently think you are gods gift to map making and that you don't need input. That just isn't true.