Ruben Cassar wrote:I realise that this formula might not be like that of most of the other maps available, but I am trying to create something different. Apart from thinking more about defence, I think this would make the outcome of the game more unpredictable. What do you think?
1st, Im trying to help, ok?
If you want make defense more important, you shouldnt use so many borders. How a guy will defend 5 borders? Possibly using 4 armies in each one. This would be asking for being broken. This doesnt make defense more important. This would make attack more important, even why those hardly holdable continents would need a greater bonus. So, would the enemy just allow you to hold the continent that is worthy 5 armies, when you have only 4 in each border? I think the main rule would be... if you play in defense with a continent like this, you lose.
In fact, I think there is no way to make defense being more important than attack, but, if you want increase defense value, you should estimulate it having less borders.
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Now please believe me: disturb you is not my goal, I just want to help
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