Moderator: Cartographers
cairnswk wrote:The Neon Peon wrote:Now that is confusing...
How about we make it work like Prison Riot? Use the dotted lines to make areas on the map. All ships within one area attack each other and the ships in neighboring areas.
Are you serious? or are you saying that just so mibi will understand it?
The Neon Peon wrote:...
Serious. Why do you ask?
Personally, I liked the lines, this would be my next option.
Incandenza wrote:Well, I could nitpick, but there's one big concern: what about the french and spanish? Currently there's no way to get from a french boat to a spanish one without going via a british one.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
rjz115dude wrote:i like the map except i think it might look better with less boats. It's worth trying
rjz115dude wrote:i like the map except i think it might look better with less boats. It's worth trying
LED ZEPPELINER wrote:wait, are bucentaure and victory connecting, and same with temaraire and redoubtable
Gypsys Kiss wrote:....
You can come through Neptune via Heros to attack the NW, awsell as through Victory, cant you?
Incandenza wrote:Well, I could nitpick, but there's one big concern: what about the french and spanish? Currently there's no way to get from a french boat to a spanish one without going via a british one.
cairnswk wrote:should there be an boarding passageway between the French and the Spanish afterall they were on the same side.
sailorseal wrote:My big boy banana was out the whole time
AndyDufresne wrote:Forever linked at the hip's-banana! (That sounds strange, don't quote me.)AndyDufresne wrote:Many Happy Bananas to everyone, lets party...with Bananas.
--Andy
cairnswk wrote:Gypsys Kiss wrote:....
You can come through Neptune via Heros to attack the NW, awsell as through Victory, cant you?
Well, Heros can bombard Neptune, but can't board Neptuen.
What Incandenza was after was another boarding passage up there in the NW.
Gypsys Kiss wrote:cairnswk wrote:Gypsys Kiss wrote:....
You can come through Neptune via Heros to attack the NW, awsell as through Victory, cant you?
Well, Heros can bombard Neptune, but can't board Neptuen.
What Incandenza was after was another boarding passage up there in the NW.
Ahhh, I can see that now.
In that case can you lock Heros and Africa together?
Gypsys Kiss wrote:The NW corner is much better
Are the paths you've marked the only ones or will it be every ship with a clear view. For instance you havn't put paths between Scipion and Formidable and Formidable and Dugary-Trouin.
Also, considering Scipion and Neptune(F) have a path there is no need for the word 'closest' in the legend. You could descibe it thus---Any 2 ships of the same nation with a direct line of sight.
Of course i could be talking complete bollox
oaktown wrote:Hi cairns, I haven't been hanging around the Drafting Room much lately, so this is my first look here. So I give you the Good, the Bad, and Ugly.
The Good: fantastic idea for a map. We have some naval battle maps, but they don't play like naval battles should, which is heavy on the bombardments and light on the actual boarding/capturing.
Too bad there's no way to take a ship out of the game completely once it has been sunk, but I guess that could lead to stalemate games and we can't have that.
Good.And I love make-your-own-bonus maps. This makes total sense from a naval perspective as well - control a fleet.
The word closest has been sliced from the legend in the update below V20. Ships from the same nation can board each other providing they have direct line of sight (good naval language) to their target ship. If another ship from any nation blocks the way, then no boarding can take place.The Bad: the bombardments and boardings are going to require some thought to make them absolutely clear, but in looking back a page or two I see that this is already a well-documented concern. Saying that ships can board the closest ships could mean that each ship can only board one other, yes? And While the closest ship to Rayo is San Augustin, the reverse is not true. And can Aigle bombard both Revenge and Defiance? Some kind of graphical indication will be needed, but I agree that all of those lines really clutter things up. It may require both changes in wording, and in how the ships are clustered together. I know, this doesn't help you any, but if anything comes to me I'll share it.
The Ugly: OK, nothing is really ugly. It took me a while to figure out that the ships were ships. At first I couldn't get over how much they looked like soft-serve ice cream, and it troubled me that so many of them were upside-down. I'd rather see a side-view of the ships, but I recognize that it would then be harder to point the guns in particular directions.
oaktown wrote:Hi cairns, I haven't been hanging around the Drafting Room much lately
MrBenn wrote:oaktown wrote:Hi cairns, I haven't been hanging around the Drafting Room much lately
I haven't been spending as much time here as I should either...
The speed of your updates is bewilderingly fast - I counted 3 or 4 updates in 24hrs, and several new pages of posts since I last caught up! (This is just an observation)
Removing the attack lines doesn;t really alter the amount of brainpower required to work out what's going on, but just adds to the confusion about who you can actually attack/bombard etc.
While reading some of the commetns here about emulating some kind of naval warfare, I wondered if we could give each ship an attack range (all the same), and say that every the ships can bombard every ship within range, and then depict a graphic representing this distance on the legend somewhere... In my mind, this would capture some of the essence of working out whether you are close enough to successfully fire upon your enemy, and could work. Attack lines could be added back in, although if they were more subtle and sat in the background, it might help make them appear less jarring?
AndyDufresne wrote:I noticed ice cream-esque ships first, like Oaktown.
--Andy
oVo wrote:Cool beans! A very ambitious undertaking and a beauty of a map.
I like the aerial view of the ships, the guns look a bit funky but
the gameplay should be very entertaining.
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