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Clandemonium [GP,GX,XML,BETA]

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Re: Clandemonium-(V.71, P.73)

Postby Victor Sullivan on Sat Dec 18, 2010 4:58 pm

Something smells like an orange stamp... :D
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Re: Clandemonium-(V.71, P.73)

Postby Kabanellas on Wed Dec 22, 2010 5:46 am

...we want our Christmas gift..... pleaaaaaase .... nothing too fancy.... maybe just something in a fashionable orange :mrgreen: :mrgreen: :mrgreen:
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Re: Clandemonium-(V.71, P.73)

Postby Chariot of Fire on Wed Dec 22, 2010 6:55 am

Although I mentioned this a long time ago and nothing was done about it, I still think it's worth bringing attention to the imbalance of the portal locations in the LoW & THOTA regions.

Whilst all others are three steps away from a Landing Point, those in LoW & THOTA are just two steps away. In any game with adjacent forts this immediately becomes a huge advantage to whoever holds LoW and/or THOTA LPs as the autodeploy can simply be moved right next to the portal. All the other territories meanwhile have to take that extra step to get adjacent to a portal, thus they will end up with mini stacks midway between LP & portal and on the LP itself with the autodeploy.

Why create a game like this with an advantage to a player on the drop? It makes no sense when the LoW portal can easily be sited on LoW06 and the THOTA portal on THOTA04, thus creating a fair playing field.
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Re: Clandemonium-(V.71, P.73)

Postby Kabanellas on Wed Dec 22, 2010 11:20 am

I've answered that in pg 66

Kabanellas wrote:Blitz never intended for this map to be symmetrical, which is great to me. On that perspective you can find that some starting points will not be exactly like others.

This is nothing new here in CC anyway; you can find it in a largely accentuated form in the New World map and its starting positions; or in Feudal War (or Epic) where Castles donā€™t distance equally from each other or from villages; or even in Age of Realms.
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Re: Clandemonium-(V.71, P.73)

Postby Blitzaholic on Wed Dec 22, 2010 3:37 pm

Kabanellas wrote:...we want our Christmas gift..... pleaaaaaase .... nothing too fancy.... maybe just something in a fashionable orange :mrgreen: :mrgreen: :mrgreen:



we anxiously await.


=D> =D> =D>
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Re: Clandemonium-(V.71, P.73)

Postby Natascha on Wed Dec 22, 2010 5:20 pm

PUT THIS IN BETA BEFORE CHRISTMASSSSSS!!!!!

WANT TO PLAY CLANDEMONIUM, COME ON GUYS!!!!!
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Re: Clandemonium-(V.71, P.73) [GP,GX,XML]

Postby Blitzaholic on Tue Dec 28, 2010 3:35 pm

I have no clue what is taking so long, perhaps it is the holidays.
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Re: Clandemonium-(V.71, P.73) [GP,GX,XML]

Postby Gilligan on Tue Dec 28, 2010 10:47 pm

Blitz you should take XML out of the title because you weren't given the stamp yet.
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Re: Clandemonium-(V.71, P.73) [GP,GX,XML]

Postby Blitzaholic on Wed Dec 29, 2010 8:33 am

Gilligan wrote:Blitz you should take XML out of the title because you weren't given the stamp yet.



you are right, my mistake.


done.
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Re: Clandemonium-(V.71, P.73) [GP,GX,XML]

Postby Gilligan on Wed Dec 29, 2010 8:40 am

Blitzaholic wrote:
Gilligan wrote:Blitz you should take XML out of the title because you weren't given the stamp yet.



you are right, my mistake.


done.


You might get him all confused!! :lol: ;)
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby ender516 on Wed Dec 29, 2010 3:43 pm

Who does give the XML stamp? I do recall TBK and I waiting a long time for that one because the stamper thought we already had it, so that mixup in the title might cause a similar holdup here. A polite and gentle PM inquiry might be permissible, just to make sure everyone is on the same page.
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby Natascha on Sun Jan 02, 2011 12:06 pm

Heya,

I think map is good enough to try in Beta.


WHY NOT???????[/img]

C'mon, people who play it know what Beta means, it is about time to play Clandemonium???

cheers,
Leia
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Re: Clandemonium-(V.71, P.73)

Postby Kabanellas on Mon Jan 03, 2011 6:20 am

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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby Blitzaholic on Wed Jan 05, 2011 12:13 pm

Natascha wrote:Heya,

I think map is good enough to try in Beta.


WHY NOT???????[/img]

C'mon, people who play it know what Beta means, it is about time to play Clandemonium???

cheers,
Leia



not sure, forza said the xml is ok.

I also pm'd mr.benn the other day when he was on and he never responded?

I don't get it, are kab and myself missing something?

:-s
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby MyTurnToWin on Wed Jan 05, 2011 12:21 pm

It seems to me as a player that the map is ready for Beta.

BUT I do have one comment. Where is my clan on the map?

THE LAST WARRIORS are missing. :cry:
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby nikola_milicki on Wed Jan 05, 2011 12:22 pm

yeah, make it beta already plz
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby Gold Knight on Wed Jan 05, 2011 12:41 pm

Look forward to playing this soon, need to get my revenge on all the clans that have beaten me...

BETA!
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby reptile on Wed Jan 05, 2011 12:42 pm

lets beta it up gents
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby conquerhero on Wed Jan 05, 2011 12:43 pm

it's been long enough - let's do beta!!!
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby Blitzaholic on Wed Jan 05, 2011 12:43 pm

been waiting over a year now
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby manic_prophet on Wed Jan 05, 2011 12:50 pm

Sure! Go for beta.
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby AAFitz on Wed Jan 05, 2011 12:59 pm

perhaps we could betamonium it
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby b00060 on Wed Jan 05, 2011 1:00 pm

Looks great, lets play it!
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Re: Clandemonium-(V.71, P.73) [GP,GX]

Postby Lubawski on Wed Jan 05, 2011 1:01 pm

Let's get this out there. I want to play it.
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