Moderator: Cartographers
lackattack wrote:Hey guys, thanks for all your hard work. I installed the latest XML fix and we should be up to date.
I want to apologize for the delay on my side. It's my brother's wedding this weekend and I've been tied up helping with preparations and stuff!
lackattack wrote:Hey guys, thanks for all your hard work. I installed the latest XML fix and we should be up to date.
I want to apologize for the delay on my side. It's my brother's wedding this weekend and I've been tied up helping with preparations and stuff!
benjikat wrote:Fantastic that this is fixed now - is definitely my favorite map - congrats to DiM on getting it through the foundry.
I have noticed another small typo (although it doesn't affect gameplay:
There is both "Coffee and Tobacco to Manchia Market" and "Coffee and Tobacco Manchia Market", so they show up seperately in the scripts.
Coleman wrote:I kind of like the way the pirate cove works. Whoever ends up with it really behaves like a pirate most of the game. Being in the best position to bust trades and ravaging ports.
However, actually winning a 6 player as the 'pirate' ends up getting a little hard. Even in a 2 player I played going for the cove first ended up not being a great choice for me. I'd say it is balanced as is.
Coleman wrote:What I find strange is to be honest I really wasn't that into this map during development, but shortly after release and especially after the fix it has become one of my absolute favorites.
zarvinny wrote:My only beef with the map, so far that I can think of, is the capital letters G and H on the map. The H looks out of this world, and I mistook it for a G, and the G's I've mistaken for C's. It would be nice, though not 100% necessary, to perhaps tweak those letters a bit.
fireedud wrote:Wherre did you think of the names for these territories?
wcaclimbing wrote:OMG
this map is so confusing![]()
I have no idea what im supposed to be doing and im about to lose
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