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Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Mon Sep 26, 2011 10:15 am
by trinicardinal
AndyDufresne wrote:
Elmo9199 wrote:
RedBaron0 wrote:Agreed on the color for the ships, but since they look exactly the same, how about changing the orientation of the Soviet ships, just to help distinguish them from the American ships?




Honestly, i think the flags are enough to distinguish the US and Soviet ships apart

I'd probably agree with Elmo9199.


--Andy


I also think the flags are enough.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Mon Sep 26, 2011 12:33 pm
by Gillipig
yes the flags are enough. making soviet ships red didn't look good.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Mon Sep 26, 2011 11:43 pm
by RedBaron0
:shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?

However the majority wants to go though, sup to you man!

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Tue Sep 27, 2011 7:35 pm
by firsal901
RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?



That makes sense, but they look like they are 100s of miles apart, and with the age of ballistic missiles and the like, direction doesn't matter.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Wed Sep 28, 2011 4:30 am
by Victor Sullivan
I dunno, I think RedBaron's suggestion has some merit in this regard:
RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?

However the majority wants to go though, sup to you man!

But you're right, I don't think it is necessary for clarity with the flags being there.

-Sully

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Fri Sep 30, 2011 8:34 pm
by Ace Rimmer
RedBaron0 wrote::shrugs: Alright, my thing is just opposing fleets shouldn't be sailing in the same direction is all, it just doesn't give me the appearance of fleets attacking one another, ya'know?


This isn't a typical naval battle though - this was a blockade/quarantine by the US. Ships were supplying that and ferrying around the Gulf of Mexico, while the ruskies were bringing supplies to Cuba, testing the quarantine, moving back to the motherland, etc. It wasn't a full fledged naval battle.

Very few comments - Joe? Oliver F. A.? Tisha bisha bo bisha? Anybody else wanna chime in? Love to get the go ahead to do XML.

Oh and yeah I don't have time for the XML. Anybody want to help with that?

Ace

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Fri Sep 30, 2011 8:36 pm
by Victor Sullivan
I'll help! :D Can't get enough XML lovin'.

-Sully

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Fri Sep 30, 2011 8:37 pm
by Victor Sullivan
And as far as the lull in comments is concerned, I think it's largely a good thing, because I know I really don't see anything wrong with how it is now.

-Sully

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Fri Sep 30, 2011 9:26 pm
by Tisha
I'd say done. pretty.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sat Oct 01, 2011 12:40 am
by firsal901
Tisha wrote:I'd say done. pretty.



agreed

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sat Oct 01, 2011 2:12 pm
by Ace Rimmer
Tisha wrote:I'd say done. pretty.


Yes you are.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sat Oct 01, 2011 2:12 pm
by Ace Rimmer
Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully


I can't guarantee a medal from it, but if you are game, I'm happy with it.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sat Oct 01, 2011 5:02 pm
by Top Dog
This looks like a really fun map!!

Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully

Especially since Ender beat you to the Zombie Invasion coding haha!

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sat Oct 01, 2011 6:44 pm
by Victor Sullivan
Ace Rimmer wrote:
Victor Sullivan wrote:I'll help! :D Can't get enough XML lovin'.

-Sully


I can't guarantee a medal from it, but if you are game, I'm happy with it.

Medal, Shmedal, Ace. Anywho, could you post your current drafts without the coords? I hope to get started on the XML soon :)

-Sully

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sun Oct 02, 2011 4:59 pm
by gimil
Sorry I havn't been around more and it has taken longer than it should but....

have a sticky.

This map will be stamped in the next 48 hours if no major graphical concerns come up.


Cheers,
gimil

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Sun Oct 02, 2011 5:35 pm
by cairnswk
The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Tue Oct 04, 2011 3:26 pm
by gimil
Since no major concerns (only a minor one from cairns) have been raised I have no problems stamping the Cuban Missile Crisis Map.

Image

Although stamped this is not a seal of graphical completion. Should any further graphical concerns arise before quenching they must be addressed or rebuttal given, as the spirit of the foundry demands! Welcome to the forge, ace.

p.s. remember to address this issue ;)

cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)



Cheers,
gimil

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Tue Oct 04, 2011 3:35 pm
by DiM
congrats.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Tue Oct 04, 2011 5:23 pm
by isaiah40
=D> =D> =D> Congrats Ace!! =D> =D> =D>

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Tue Oct 04, 2011 7:34 pm
by lostatlimbo
Awesome. Can't wait til this one hits Beta.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Wed Oct 05, 2011 7:44 am
by Ace Rimmer
cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)


Will correct it. Sully, I will get you the images eventually.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Thu Oct 06, 2011 5:50 pm
by Victor Sullivan
Ace Rimmer wrote:
cairnswk wrote:The only concern i have that could be rectified but isn't a totally big issue is that the story has room to be in the same place on both maps i.e. not in the bottom right corner.
Well done Acerimmer. :)


Will correct it. Sully, I will get you the images eventually.

Okay. In the meantime, I'll see if I can't make some headway with the XML.

-Sully

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Wed Oct 12, 2011 2:37 pm
by MrBenn
Belated congrats... smoke me a kipper, baby!

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Thu Oct 13, 2011 7:39 pm
by Ace Rimmer
Thanks ben!

I have the blanks but haven't been able to get on from a comp, just my phone. Hopefully this weekend.

Re: Cuban Missile Crisis [22 Sept 2011] (supersize p7)

PostPosted: Fri Oct 14, 2011 7:17 pm
by Ace Rimmer
got on tonight. Updated first post.