Moderator: Cartographers
How do you spell Thessisamess... This is a mess?
your territory borders are a bit too faded at some places. I'd suggest making the borders stronger and easier to see.
Maybe make Dalmus a bit larger? It's rather small, blends into the background, and is partially obscured by the city icon.
I don't think you should have Dalmus be a city. It would be more interesting if Chunjaris and Theraland could attack each other as well as Dalmus. Makes it less of a funnel.
I think some of the castles could be smaller such as Thessisamess, Hellengarm, and Northern Frontier. Northern Frontier being the same size as Denmarn is the size difference I'm thinking.
- I would bring the border of Alus a bit to the south, also give Illania a bit more space, you have some space in Morovia.
- azuran could use some space too, maybe move the border a bit to the south
make that the border Aliskar Plain don't cross the text
could you make those bonuses in the right more like those bonuses in the left, with a frame and some colors.
I think, maybe a bit later, you will need an easier font for the legend. I don't think you can make it look all good on the small map
especially take a good look at all those legends beneath, you'll need to make that look a bit cleaner, i think.
small thing; I find the signature a bit distinctive, maybe a bit too much. I would replace the black in it to a more grey, like the color of the castles.
I wish you all the best and looking forward to play on it!
I don't think you should have Dalmus be a city. It would be more interesting if Chunjaris and Theraland could attack each other as well as Dalmus. Makes it less of a funnel.
Sorry man, should have mentioned that back at gamplay we're passed that now.
I want Dalmus to still be able to act as a barrier. What's the point of having a barrier between two bonuses if you can just go right past it?
Hey, it's not covering a lot of geography... most of it is sea, with a small piece of non-playable coastal area...
The Bison King wrote:Any way onto Dub's suggestion for the road bonus display. I see what you are getting at. However I don't want to cover up all that geography. There might be some other way to frame it. It does seem kind of unbalanced having a nice frame for the territory bonuses but not the road bonuses, but it would need to be something that is mostly see through. I'm not sure, I'll think about it maybe I'll come up with something cool, we'll see.
I was just thinking about this. It is unnecessary to have castles on Chunjaris and Dalmus because they only attack connecting territories. You'd want to make sure it's still clear that it's a road bonus which the key does but something graphically would help. I do like the design of the Dalmus castle though. You could put that castle in Northern Frontier instead!
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