Page 1 of 1

Stef_duracell's game 4229320 <closed> 20 pts

PostPosted: Wed Feb 11, 2009 2:56 am
by Stef_duracell
Game Click Here

Settings

Map: Classic
Type: Terminator
Fortifications: Unlimited
Number of Players: 5
Play Order: Sequential
Spoils: 0

I am red. I have 3 troops to deploy. I suggest all on A4. The rest I can reinforce to some other points but which?

Re: Stef_duracell's game seven = 4229320

PostPosted: Wed Feb 11, 2009 5:12 am
by Bruceswar
Here is what I would do...

Drop A4 - Keeps your hold in Asia

NO ATTACKS THIS ROUND

Reinforce - F3 to F1 - Rare case here as F3 is normally good
Reinforce - E1 to N3 - Gives you a foothold in North America
Reinforce - A2 to A1 Makes another stack of men and keeps the Asia / Europe presence.

Re: Stef_duracell's game seven = 4229320

PostPosted: Tue Feb 17, 2009 3:25 am
by Stef_duracell
Map: Classic
Type: Terminator
Fortifications: Unlimited
Number of Players: 5
Play Order: Sequential
Spoils: 4


I am red. I have 3 troops to deploy. 1 on A4, 1 on E7, 1 on F1. Grabbing card from A4 to A5.

Re: Stef_duracell's game seven = 4229320

PostPosted: Tue Feb 17, 2009 8:50 am
by dhallmeyer
Sounds good.

Re: Stef_duracell's game seven = 4229320

PostPosted: Wed Feb 18, 2009 1:09 pm
by Stef_duracell
Map: Classic
Type: Terminator
Fortifications: Unlimited
Number of Players: 5
Play Order: Sequential
Spoils: 5


I am red. I have 3 troops to deploy + 12 with handing in my cards. Grabbing an easy card somewhere is prefareble. I'm not able to eliminate a player. Suggest dropping most of my troops on F1.

Re: Stef_duracell's game seven = 4229320

PostPosted: Wed Feb 18, 2009 1:57 pm
by dhallmeyer
I would spread them around. bring all territories up to 10 or so. Take your card from N3 to E1. No advance. Don't lose more than 2 any where.

Re: Stef_duracell's game seven = 4229320

PostPosted: Wed Feb 18, 2009 10:15 pm
by OsmanPasha
you are getting 13 actually
10+3
spread them around and and go E7 to E4 advance

Re: Stef_duracell's game seven = 4229320

PostPosted: Wed Feb 18, 2009 11:11 pm
by mpjh
Yellow is real strong on one flank. If yellow has a set, and he could, he could take you out. If you place most of your armies on N3 (say 9 of the 13) then you might fend him off. I would deploy 9 to n3 and then spread the rest around. Take easy n to e but don't advance.

Re: Stef_duracell's game seven = 4229320

PostPosted: Fri Feb 20, 2009 9:13 am
by Stef_duracell
Map: Classic
Type: Terminator
Fortifications: Unlimited
Number of Players: 5
Play Order: Sequential
Spoils: 3


I am red. I have 3 troops to deploy. I suggest all on F1. Taking card A4 to A3.

Re: Stef_duracell's game seven = 4229320

PostPosted: Fri Feb 20, 2009 9:24 am
by Industrial Helix
Put two on F1 and 1 on A4, then do as you said. No advance

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 6:58 am
by Stef_duracell
Map: Classic
Type: Terminator
Fortifications: Unlimited
Number of Players: 5
Play Order: Sequential
Spoils: 4

I am red. I have 3 troops to deploy + 20 more if I hand in my cards. I'm able to eliminate yellow and may'be afterwards blue. After that works out I have to see what remains to be done.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 7:52 am
by mpjh
Take yellow, then pink, then blue, then kick ass for the game. Yellow and pink have 4 cards each, so you will get at least one set with each. Just go slow, think your moves through before taking them, and stay calm. If you want help with setup before going after yellow, post again.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 8:04 am
by Industrial Helix
Cash in and go for yellow. use your E7 guys to dominate the E group counter-clockwise, if you get caught up use your F guys as reserves.

Drop 6 on A4 and loop around to knock out yellow and be aimed at blue via green's one.

deploy the rest on N3 and get yellow's sole man via Pink.

Don't cash in with yellows cards to less than having three cards, cause you'll need them when you eliminate blue. Cash in yet again after eliminating blue, go for pink. Then if possible, hit green as best as you can.

Good luck!

EDIT: ya beat me to it mpjh!

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 8:40 am
by Stef_duracell
Very dissapointed this one. I think it was better to take blue on instead of pink. But I follewed orders but failed.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 8:49 am
by mpjh
OK, one mistake was using your f1 troop to go after yellow. You should have saved them for pink. the trick is to think your moves for the next take-out, in this case, take out yellow while leaving yourself best positioned for pink. But don't take it too hard, you are still strong on the board, and there is always another game.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 8:59 am
by Stef_duracell
Thanks. Lot's of other games i'm in at the moment. And more important my ranking is finally progressing quite well. Should be able to have 1200 points at the end of the month.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sat Feb 21, 2009 10:01 am
by wacicha
And again 36 points is great. we do not go for overall win we go for points.

Re: Stef_duracell's game seven = 4229320

PostPosted: Sun Feb 22, 2009 11:13 am
by Bruceswar
This game is a mess... but at least you can get a few more points...

Re: Stef_duracell's game seven = 4229320

PostPosted: Thu Feb 26, 2009 2:58 am
by Stef_duracell
Game over this one.