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Debriefing of SoC S-Game 13078602 [With Photos]

PostPosted: Sun Aug 25, 2013 12:48 pm
by Viceroy63
Debriefing of SoC S-Game 13078602
By: Viceroy63

In this debriefing, I will eventually write about the, "Premature kill" or elimination of other players in the game and how this alters and pre-determines other winners; Barring of course any further mayor errors in game play afterwards. Keep in mind that the game is a Standard game and not a Terminator game, which has a different logic that applies.

I will be referring to "The Wheel" most likely in this thread, a lot, and will now explain what I mean by this term. "The Wheel" or "Roulette Wheel," is the term I use for how the winner is determined in these types of Escalating settings. Every player takes turn cashing in their spoils starting with the first player to trade in at 4 troops to the last player who is the eventual winner of the game. Thus that player is the one who cashed in for enough troops to win the game, thus it was, "The Wheel" that had stopped on that player and determined that player the winner of the game.

As a side bit of strategy, let me just say that just as an actual Roulette Wheel in a Casino can be manipulated with Magnets under the number to attract or repel that metal ball (I think they are still made of metal), to or from a number, so also can the escalating wheel also be manipulated as it slows down (Approaching the eventual winner of the game). This is risky but also a part of the game and not a premature killing or elimination of a player but a calculated risk. You know that the wheel will not come around to you again so you take the risk and go for gold or bust.

But those situations are not Pre-mature and in this debriefing thread, I will attempt to explain in more details, what a premature kill or elimination is. Simply put, it is an elimination that determines some one else the winner of the game barring any other major mistakes afterwards which is another issue that will be discussed in this debriefing thread as well. A "Premature Kill is when in all likelihood, the wheel will most definitely come back to you or can come back to you, yet you decide to go for the game kill at that time when all the indicators are against it.

To understand more about these indicators, please click on the Link below...

Time To Strike

And with no further Ado, On with the debriefing. I hope that you all find this enjoyable and edifying to your store of knowledge and understanding of this game. Unlike other debriefings, I will be posting all the rounds on the OP, (Original Post) and only posting when the rounds are up and ready for comments. You will have to read this OP to see the new round posted and make your comments then as well.

And thank you all for taking the time and Reading this thread.
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Game Initiation and Round 01
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Additional notes for Round 01:
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Round 02
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Round 03
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Re: Debriefing of SoC S-Game 13078602

PostPosted: Wed Aug 28, 2013 9:43 am
by otter805
I did read the "first 4 moves" before starting this game and did not card according to beginner's rule. However, I had no understanding of the wheel and how the spoils are calculated which now understand thanks to the debriefer.

Re: Debriefing of SoC S-Game 13078602

PostPosted: Wed Aug 28, 2013 2:01 pm
by dhallmeyer
Interesting thoughts, and some useful terms defined in there. Thanks Viceroy.

Re: Debriefing of SoC S-Game 13078602

PostPosted: Wed Aug 28, 2013 3:55 pm
by Viceroy63
Round 02! "Ding, ding."

All comments are welcomed and I sure would like to hear from the original players; What their thoughts were, if they remember, at the time of the game.

Also any comments that anyone may have on my comments. lol. =)

Round 02 can be found at the bottom of the Original post. Just Scroll up till you see the Show/Hide box titled, "Round 02."
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otter805 wrote:I did read the "first 4 moves" before starting this game and did not card according to beginner's rule. However, I had no understanding of the wheel and how the spoils are calculated which now understand thanks to the debriefer.


Many of the terms such as "Wheel" or "The Strategy of the Stacks," are products of my own invention. They are not recognized by the SoC.

At least not yet! =)

Re: Debriefing of SoC S-Game 13078602

PostPosted: Fri Aug 30, 2013 9:10 pm
by otter805
Round 2 .. just played according to my understanding of the 1st four moves for beginners.

Re: Debriefing of SoC S-Game 13078602

PostPosted: Mon Sep 02, 2013 3:46 am
by macbone
Nice, Viceroy! I'm loving your inclusion of further reading. =)

Re: Debriefing of SoC S-Game 13078602

PostPosted: Mon Sep 30, 2013 3:02 pm
by Viceroy63
Sorry to take so long but I finally got around to it. Round 03 is posted in the Original Post above on top. Just click on the link below, to go straight to the original post, scroll down just a bit and click on the show hide box for "Round 03."
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