[Abandoned] Defend America
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Mod Edit: Map to be limited to 8 players and doubles / quads games.
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Map Name: Defend America
Mapmaker(s): isaiah40
Number of Territories:117
Special Features: A couple of units utilize both attack and bombard at different ranges.
What Makes This Map Worthy of Being Made: I believe this will be a map that requires more strategy than anything else.
In 2034 after two decades of US hostility, some of the nations decided to end the hostilities and make a co-ordinated attack. Taken by surprise, it was all the US could do to fight back. Your orders: Defend the country against overwhelming numbers!
Starting Positions:
Each player starts with 1 each of Infantry, Hover-tank, fighter and bomber.
Each wave starting position starts with 2 men on each, while each USA starting position starts with 3 men on each.
Starting neutrals:
Each infantry - 2
Hover-tank - 3
Fighter - 3
Bomber - 4
Cities - 2
Factories - 3
All other regions will start with 1 neutral.
Reinforcements:
You will only receive 3 men per turn, use them wisely.
Autodeploys:
Infantry: +1
Hovertanks: +2
Fighters: +2
Bombers: +3
Cities: +1
Factories: +1
Transformation
This is a conditional transform - If you lose a factory, and it is the only factory you hold in a theater of operation (the colored areas), then you will lose 5 men per fighter, bomber and hover-tank you hold in the same theater of operation.
Large:
Small:
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Map Name: Defend America
Mapmaker(s): isaiah40
Number of Territories:117
Special Features: A couple of units utilize both attack and bombard at different ranges.
What Makes This Map Worthy of Being Made: I believe this will be a map that requires more strategy than anything else.
In 2034 after two decades of US hostility, some of the nations decided to end the hostilities and make a co-ordinated attack. Taken by surprise, it was all the US could do to fight back. Your orders: Defend the country against overwhelming numbers!
Starting Positions:
Each player starts with 1 each of Infantry, Hover-tank, fighter and bomber.
Each wave starting position starts with 2 men on each, while each USA starting position starts with 3 men on each.
Starting neutrals:
Each infantry - 2
Hover-tank - 3
Fighter - 3
Bomber - 4
Cities - 2
Factories - 3
All other regions will start with 1 neutral.
Reinforcements:
You will only receive 3 men per turn, use them wisely.
Autodeploys:
Infantry: +1
Hovertanks: +2
Fighters: +2
Bombers: +3
Cities: +1
Factories: +1
Transformation
This is a conditional transform - If you lose a factory, and it is the only factory you hold in a theater of operation (the colored areas), then you will lose 5 men per fighter, bomber and hover-tank you hold in the same theater of operation.
Large:
Small:
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