Well, a friend steered me over here, and from first glance, I can say with all certainty you will be reading a Wall Of Text™ when I'm done.
Theme:- There is no sense of place. I had to hit Wikipedia up to know which Hamptons are being referred to (the ones off of Long Island). There is an attempt by the gray smudge-continent (more on that later), but that's not enough reference to write home about. Since this is a fairly specific region (half of an island chain) in a certain state (New York) of a certain country (the United States of America), and this is an international site, it would do right nicely to have some form of minimap noting where the heck we are.
Gameplay:- Doodle Earth and Luxembourg are quite enough for the ultra-small maps category, thank you very much. From experiencing those two maps, I can say this. Your map clocks in at a mere 20 territories INCLUDING the sailboats, when looking at cities and villages (cheers, Wikipedia) you can have 23 from those alone. Also, 20 is a rotten number for any 7 or 8 player game, as it means everyone starts with 2 and with some dice luck by a few and crap drops by others, people can be eliminated before they even play their first turn. That is the main complaint from folks about Doodle Earth and Luxembourg. If you're going to aim for a small map, I suggest making it more land-based and up the territory count to AT LEAST 24 (though I think 28-32 would be nicer).
- The sailboats are more prominent than The Hamptons themselves, with their one-way attacks all around the Hamptons and their monopolizing an entire part of your map. I know sailing must be a big pastime among the sinfully rich, but not so much that the landmass they live on takes second-fiddle. I don't mind the boats being a part of the map, but spread them AROUND the Hamptons instead of being almost-completely BELOW the Hamptons.
- The one-way attacks are utterly haphazard and don't seem to be balancing anything at all. Right now I'd say they impede playing the map more than help it. Drop all one-ways until it has been proven they are absolutely necessary.
- You didn't name a region. It's at the top of the map gleefully denoted with a mere '00'. I refer to it henceforth as The Unnamed Land.
- The Hamptons need connections to each other, or boats that directly facilitate those connections. While The Unnamed Land connects with Bridgehampton quite nicely, for no obvious reason Quogue is unable to connect to the far-closer Southampton. Or at least that's what it looks like from what I see, which brings me to my next point:
- The blur has GOT TO GO. While the map is understandable enough, it's understandable in the sense that you can tell when a toddler has drawn a person with their crayons.
- The legend contributes jack nothing to your map presentation. The 3-4-2 bonuses are nigh unreadable, aren't attached to a continent name of any form, and saying "Boats: 8" has no point at all, as anyone who's age 5 or up can count the boats in the water.
Graphics:- I excerpt here the How to Make a Map Handbook:
How to Make a Map Handbook wrote:A working image done in some kind of graphic software. Pencil drawn images and images done on paint will not be accepted.
The mark of Paint on all of your images is fairly clear. The map won't go any further until you get onto something more heavy-duty, like Photoshop or GIMP
(link here). That's a strict guideline that has not been relaxed for anyone since it came into existence, and the only maps that still violate it are in the process of getting revamped.
- You have a metric ton of copy/paste artwork on this map, and it shows. The boats are of exceedingly low quality, and re-doing them is a must. Switching to some nice image software will help a lot toward this.
- The blur effect seems to be hiding your uncertain borders. There's a fair bit of overhang on many of your territories that can be seen when you look closely. Switching to some nice image software will fix this.
- The bonuses are just Stuck Out In The Ocean, with no framing, no real explanation of what they associate with, just the general assumption that people can read those colors out of the ocean (the blue continent is the worst) then stick them with the right continent. Do-able, yes, desirable, no. Switching to some nice image software will help with coming up with a good-looking legend.
- The arrows and lines are the most Paint-screaming feature on your map. They need to be replaced with some nice-looking arrows (or maybe even some of those dotted lines you see all over the Foundry, pretty sure there's a tutorial in the Tips and Tricks thread). Switching to some nice image software will almost certainly provide you with the means to tailor arrows and lines that everyone will like.
In sum, you've got a LONG way to go to get this map sail-worthy. Looking at your image progression, I think it's within your capability (a lot of improvement since version 1), but you MUST (and I repeat
MUST) switch to a good image program, like Photoshop or GIMP
(link again).
Yes, your map got
![Image](http://img212.imageshack.us/img212/3803/attackeduk9.jpg)
but more to the point, it got
Annihilated (graphic to follow soon)