Moderator: Cartographers
isaiah40 wrote:I'm with GreenOaks on this. There should be a story told on the map......
Generalheads ideas are good as well...
isaiah40 wrote:why is there only on K'Zari spot?? If they are trying to take over, then should there be K'Zari strongholds on the other Islands?? For me, I find no interest in the map for this reason. Scatter some K'zari strongholds around, make them the winning condition to hold all the strongholds. Maybe have another winning condition where you have to unite the tribes to be able to overtake the K'Zaris to win as well.
DearCyrus wrote:...
Changes:Story text has returned, almost exactly as Cairnswk requested...
cairnswk wrote:DearCyrus wrote:...
Changes:Story text has returned, almost exactly as Cairnswk requested...
I did not request this...i left it up to the mapmaker decide.
Please correct that
DearCyrus wrote:cairnswk wrote:DearCyrus wrote:...
Changes:Story text has returned, almost exactly as Cairnswk requested...
I did not request this...i left it up to the mapmaker decide.
Please correct that
Done.
DearCyrus wrote:Are you referring to glow effect or brightness?
DearCyrus wrote:Yeah, I was on the fence about the lines... I had some complaint about glow, and my lines were definitely a heavy offender, so I tried a few things and I think the yellow is a bit easier on the eyes. Good catch on the bonus. Every one gets the +3 for 2 cities, not just humans... will correct soon.The square worked best for the ship icon as it was easily divided into 2 for ship/lazers, but I'll see if I can work something else out.
please clarify what looks messy about the texture, and id be happy to adjust.
I can definitely try a digital font.
(General Head gets an A+ for constructive criticism!)
generalhead wrote:The new outer border looks a little intrusive to me and the curves seem to be just random.
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