Moderator: Cartographers
TaCktiX wrote:Okay, so we've got a big case of Thematic Schizophrenia. You are simultaneously doing the Book of Exodus, and the entire 40 year wandering. What results is a map divided against itself, and it's causing you a lot of problems. Here's what I see needs to be done to fix that, and make it a better map (Note that I am going with Book of Exodus, the better half of your present map as far as themes go):
- All the territories from Rissah-Etham-Taberah-Snakes up are not required. Toss and change the map to focus to the south.
- Consider moving the legend to the top right (to the space those unnecessary territories were).
- Screw geographical accuracy. We're telling the story of the Exodus, not the Systematic Geography of the Egypt-Sinai Region Circa 1447 BC. So instead of all the pyramids, let's put plagues. You're already halfway there with the Pillars, the Ten Commandments, and the Golden Calf all by itself.
- Since we're covering all of Exodus, add in the Tabernacle as a territory (general vicinity of Mt. Sinai, as Israel didn't leave said location until after the Book of Exodus concludes).
- Revamp the bonus structure to have 3-4 major regions: The Plagues, the Red Sea, Sinai come to mind offhand.
- Beef up the territory count by drawing on other key events of the book.
Unrelated, but still a good note:
- DITCH THE -1 ON PLAGUES. Horrible gameplay idea, though I know where the idea came from.
grifftron wrote:Isaiah whats going on man? haven't seen this map in a while, busy life on my side.
Hope your still going to continue with something like this
-griff
Industrial Helix wrote:That's about what we were waiting for... lets get this map moving on!
grifftron wrote:gp looks fine to me for the most part, i am not at all a pro gp critic.. but in the bottom right hand corner, it still seems to me that +3 bonus will be too easy to hold for someone who gets it, and it would be a big advantage for holding it... only 2 ways to break them, 1 being the snake that you get minus troops for holding. Can there be something else on the map that if you hold that + the snake you can get + troops instead of minus? can't think of something that would make it seem right for it to be plus tho... i would like to see more bonus opportunities.
-griff
WestWind wrote:I'm not really great with my Bible knowledge, but would it make sense if the Snakes could bombard the Canaan cities? Kind of like a symbol of how evil is bad and stuff, but it can work its way into a civilization? I think that could fit the theme of the map, but I'm no expert.
Rih0 wrote:Ther was also a flaming bush. It was used to call moses. It was on fire but not realy burning
isaiah40 wrote:Rih0 wrote:Ther was also a flaming bush. It was used to call moses. It was on fire but not realy burning
Ah yes that one slipped my mind I'll see if I can make room for it.
MrBenn wrote:I still don't think the subject matter translates well into a CC map.
The Bison King wrote:In most depiction I have seen of the path of exodus, Moses crossed the red sea Immediately after leaving Egypt to gain access to the Sinai peninsula, and not after the peninsula to gain access to present day Saudi Arabia like you have it. On you're map I think the correct placement would be between Memphis and the pillar of cloud.
isaiah40 wrote:The Bison King wrote:In most depiction I have seen of the path of exodus, Moses crossed the red sea Immediately after leaving Egypt to gain access to the Sinai peninsula, and not after the peninsula to gain access to present day Saudi Arabia like you have it. On you're map I think the correct placement would be between Memphis and the pillar of cloud.
Actually, the only place possible is about where I put it. They have found chariot wheels and such there, plus Pharaoh said (my paraphrase) "They have become entangled in the wilderness, caught between the mountains and the sea". There is only one place that could have happened. Also the were two monuments erected by Solomon on each side of the crossing (my approximate location) commemorating the crossing. One is in Egypt, and the other is in present day Saudi (actually the Saudis removed it and placed a marker there.
They have also found what looks like to be an altar around the location of Mt. Sinai (also in Saudi Arabia, Paul even says that Sinai is in Arabia not Egypt) with Egyptian Hieroglyphics.
Ron Wyatt is the one who discovered all this.
So based on my research, Israel's Journey won't change.
MrBenn wrote:While I like the graphical style you're going for, I'm not convinced that the theme is going to transpose very well into a CC game board.
You should think hard about how the travel-route will influence the gameplay, and how to ensure that it fits the theme... Dustbowl and Oasis are two very good examples of different maps that have evolved from conceptual deserts. I myself have occasionally looked at the route of the Exodus, or Paul's Journeys - but have never been convinced that they will translate into exciting gameplay
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