n00blet wrote:The question about the pawn brought up another question for clarification for me: the long range-pieces can one-way attack any of the squares it reaches right? For example, the black bishop on G4 borders F3, F5, H5, and F5, and can one-way attack E2, D1, and E6?
Yep.
mudfighter wrote:Nice work, I am really interested in this map.
I have seen the thread the first time, so I am sorry if I should repeat this points.
I think the king as the most important figure should have a higher autodeploy than the other figures.
And I think it is really complicated that you have to conquer two squares before you can conquer an adjacent figure of the same colour adn it's easier to get an opposing figure on the other side of the board.
Keep up the good work!
+3 for a single territory is a LOT. I made pawns +1 because there are a lot of them and they are the worst piece. Everything else is +2 because it's easy and simple, and this map is already kind of complex.