edbeard wrote:well like yeti_c said, holding X of a colour is quite a simple way to do it. It allows for smaller bonuses without the complexity of needing them to be adjacent.
The only problem is that everyone would surely start out with bonuses. So, I guess you'd have to increase the number needed to be held. Although, I believe this takes away from the idea of the map in the first place. Also, the minimum X needed for a colour would need to be quite high to avoid bonuses being held from a drop. So, this post was seemingly a bunch of running in a circle because I don't think doing it in the way I've described would be either fun or practical.
lol
I actually thought of that but decided not to do it this way for teh same reasons you just described. But now I don't need to post the reasons because you already did. Much appreciated.
yeti_c wrote:Perhaps have demarked areas of the continents in different shades!? but that's bad for CB people.
C.
I thought of that idea and it would be ok. We would all need to agree on the color and style of the outline. It would be easy to establish teh bonus groups (probably connected groups of 3 up to 7 or 8 for each color) Then we just have bonuses for group of 3, 4, 5... and such
I will try to setup a proposal tonight
Any suggestions (box around group, different colored outline around each territory in a group...?)
WM