Moderator: Cartographers
rdsrds2120 wrote:Some of the borders don't make full lines
rdsrds2120 wrote:and you don't have one separating telephones from the places they can hit inside buildings?
natty_dread wrote:Honestly, the lighting effects are too prominent here. I understand you're probably going for a realistic look, but the high fluctuation in light levels makes the map look all splotchy and hard to read. Maybe you could even them out somewhat?
natty_dread wrote:Also, the edge of the photo looks bad. It's blurry and pixelated at the same time... you may want to redo it.
natty_dread wrote:And btw, red text on a green background never works... I'm referring to "junkie" in the upper right corner. Stash in the lower center area is also hard to read, same with Junkie CI...
natty_dread wrote:Also, the legend text looks somewhat blurry.
edbeard wrote:does the site have a separate legend section yet? imagine how cool this map would be if you could use the whole 800x800 or whatever on the map itself.
edbeard wrote:muscle1 and muscle2 don't have a border between them
edbeard wrote:If at some point you can post just the main image (no text, symbols, borders) that would be very cool to see. not sure if that's your base image and everything else is on top or what. i'm very curious to see what's going on in this city.
the streets are awesome
edbeard wrote:=thumbs up=
p.s. I'm not back or anything. I was just bored and couldn't sleep and ended up here. If I remember I'll be sure to come back and see the final product
Victor Sullivan wrote:The first things I noticed were the badges (for Detective, etc.) and the books (for District Attorney, etc.) are awfully blurry/pixel-y/uneven. The steering wheels are also rather pixel-y. Even the other icons have their imperfections...
rdsrds2120 wrote:What if you got rid of the borders, but just used the walls (lighten them, maybe) and the use of doors as borders? For the park in the upper right, you could use a white fence?
natty_dread wrote:I was wrong
gimil wrote:Hi tel,
I have to be honest although the new 3D image for the photo is fantastic. I feel that the overall quality of the image is brought down by maintain the old envelope background. It looks outdated compared to your new crisp image. I think you are more than capable of bring it up to standard with your new image.
Cheers,
gimil
Telvannia wrote:gimil wrote:Hi tel,
I have to be honest although the new 3D image for the photo is fantastic. I feel that the overall quality of the image is brought down by maintain the old envelope background. It looks outdated compared to your new crisp image. I think you are more than capable of bring it up to standard with your new image.
Cheers,
gimil
I think you are right, i have been trying to avoid it, but i think it needs to be redone.
Tel.
natty_dread wrote:I was wrong
natty_dread wrote:Also: you need to give the text and lines a tilt to match the paper's.
natty_dread wrote:I was wrong
isaiah40 wrote:I like the idea, on the other hand I think there will be a lot of complaints about not being able to read it. So you will probably have to nix the idea. Let's wait and see what others have to say about it.
Gillipig wrote:It's a little too dark I think! I like what you've done with the roads. Maybe you could make it dark outside but not inside?
Telvannia wrote:This might have to go on vacation for a bit, i have just returned to uni and i dont really have much spare time to work on this,
Hopefully i will find time to work on this before the christmas holiday.
natty_dread wrote:I was wrong
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