Moderators: Multi Hunters, Cheating/Abuse Team
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:From the specific rules of the tourney:
Missed Turns in a No Spoils Game
Missed turns in no spoils will not be scrutinised or result in any penalty (it is very rare for an advantage to be gained).
L M S wrote:jefjef wrote:From the specific rules of the tourney:
Missed Turns in a No Spoils Game
Missed turns in no spoils will not be scrutinised or result in any penalty (it is very rare for an advantage to be gained).
I understand that JJ, this is bigger than that though.
BTW, that statement, by the TO (who coincidentally is an accused) kinda proves premeditation and intent don't you think? Sort of an odd, arbitrary, random 'rule' to intentionally put in the tourney rules, in light of this eh?
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
L M S wrote:jefjef wrote:From the specific rules of the tourney:
Missed Turns in a No Spoils Game
Missed turns in no spoils will not be scrutinised or result in any penalty (it is very rare for an advantage to be gained).
Sort of an odd, arbitrary, random 'rule' to intentionally put in the tourney rules, in light of this eh?
not neccisarily looking at the game in question but a no spoils game on hive you could effectually have a deploy of say 24, 12 normal and 12 deferred which if you pass them all to the next player could have 36+patrickaa317 wrote:Can someone explain to me how it is more beneficial to get the troops a round later as deferred rather than getting them during a normal turn?
hmsps wrote:not neccisarily looking at the game in question but a no spoils game on hive you could effectually have a deploy of say 24, 12 normal and 12 deferred which if you pass them all to the next player could have 36+patrickaa317 wrote:Can someone explain to me how it is more beneficial to get the troops a round later as deferred rather than getting them during a normal turn?
On a normal map maybe but on hive when the deploy usually is 12? better attacking with 39 than 15. Admittedly you could do as patrick says and build for a round.DJ Teflon wrote:I cant see the advantage either - always better to attack before the opposition if you ask me.
hmsps wrote:On a normal map maybe but on hive when the deploy usually is 12? better attacking with 39 than 15. Admittedly you could do as patrick says and build for a round.DJ Teflon wrote:I cant see the advantage either - always better to attack before the opposition if you ask me.
.... going from 33 troops ahead to 41 behind i....
Not to mention bonuses gained by you guys and lost by us and our weakest player being even weaker!
L M S wrote:...BTW, that statement, by the TO (who coincidentally is an accused) kinda proves premeditation and intent don't you think? Sort of an odd, arbitrary, random 'rule' to intentionally put in the tourney rules, in light of this eh?
chemefreak wrote:....
-Did the missed turns in a "no spoils" game break a tournament rule? No. The rule was specifically put in place to avoid the intentional missing of turns in a nuclear game to avoid getting the final card. If the argument were made that this should apply to flat rate and escalating I would have to agree even with the knowledge that it was put in place for the nuclear issue only. However, the game at issue was a "no spoils" game. Thus, since the rule only applied to games WITH spoils, the rule was not broken by 1RFG. Accordingly, the TOs decision in this regard was appropriate. ....
Ickyketseddie wrote:If its such a benifit just miss your turns for a round and by your logic your sure to win?!?
Personally, like most here, i think they've just hurt they're chances of winning this one.
patrickaa317 wrote:Can someone explain to me how it is more beneficial to get the troops a round later as deferred rather than getting them during a normal turn?
Namliam wrote:From the revised rules of this tournament.................
"As with deliberate missed turns / 'time outs', the opposing team will be automatically awarded a victory for the game in question if strong evidence is proivided."
Playing speed games while missing the turn in this very important tournament game, looks like plenty of evidence to me!
DJ Teflon wrote:...Deadbeating
Deadbeating will not be considered to be a deliberate act unless evidence is provided to the contrary (e.g. evidence of the player turns being taken in other games when they could have taken place in the game in question). As with deliberate missed turns / 'time outs', the opposing team will be automatically awarded a victory for the game in question if strong evidence is proivided. ....
HighlanderAttack wrote:Simple solution--take deferred troops out of the game--just do not allow them--wake up CC--you could fix so many issues just not giving players def troops--If the miss a turn--tough on them--seems like the right thing to do but when has that ever meant much in the real world
jghost7 wrote:HighlanderAttack wrote:Simple solution--take deferred troops out of the game--just do not allow them--wake up CC--you could fix so many issues just not giving players def troops--If the miss a turn--tough on them--seems like the right thing to do but when has that ever meant much in the real world
Agree.
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