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There are more games that mirror these, if you look at past games of his.
Comments:
Firstly, HazardZero seems to stick to the formula of scattered deployment and missing a turn (just one per game, it seems), neither of which help a team to win. Secondly, he has 1 point, a win percentage of 1%, and a turn-taking percentage of 87%, none of which is good. Thirdly, he seems to choose farming-esque games with difficult maps/settings and high-ranked players, presumably to increase the chance of his losing.
Thanks in advance for looking into this!
-Sully
Last edited by Victor Sullivan on Thu Nov 24, 2011 9:12 pm, edited 1 time in total.