Moderators: Multi Hunters, Cheating/Abuse Team
t-o-m wrote:wow im not even gonna bother reading that up there^^^
delboy01 wrote:I have never seen a site with so much cheating going on. I think this is a direct result of the weak punishments handed out.
Multi's can re-gain membership by paying again, and can do so as many times as they like.
Players engaging in secret alliances are punished (if you can call it that) by being blocked from playing with each other. Whoopy doo!!!
What they can do is create new logons and continue to aid each other with the secondary or multi logons.
If people cheat to gain an advantage then they should be punished properly.
It should be made clear that a multi has one chance only to rejoin. If they repeat an offense then they should be banned permanently. IP numbers (and mac addresses) should be logged and anyone found to have joined after a second offense should have their account deleted if they re-join.
Secret alliances should be punished with a block and score reset. Any repeat offense results in the above punishment.
I play on a multitude of game sites and several have a no tolerance policy and ban at the first offense. So CC has a long way to go.
thank you.
PS. On one site it was found that most of those who were against such strong actions were later to found to have been cheating themselves.
i-andrei wrote:I find more disturbing the fact that people are allowed to swear and say whatever they want with no consequences, just because we have the posibility to add them as foes and don't see what they write afterwards.
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Yes you did, and I told you what I thought about it... easy stuff.i-andrei wrote:I never said anything like that on a forum. And that post wasn't intented for you, just asking to see what you think about it.
And I will use the "laugh at you because I don't care" option.i-andrei wrote:So it's ok, then I'll use the "add to foes" option.
Sure, people will fall for that old gag, and think that I was replying to you typing a "."i-andrei wrote:p.s.: edited my message
Wayne wrote:Wow, with a voice like that Dancing Mustard must get all the babes!
Garth wrote:Yeah, I bet he's totally studly and buff.
Dancing Mustard wrote:And I will use the "laugh at you because I don't care" option.i-andrei wrote:So it's ok, then I'll use the "add to foes" option.
Dancing Mustard wrote:And I will use the "laugh at you because I don't care" option.i-andrei wrote:So it's ok, then I'll use the "add to foes" option.
Twill wrote:If you can come up with a meaningful, enforcable and certain way of detecting secret alliances which does not violate user privacy (we do not go into inboxes), then please do tell us! We're always open for booting some cheaters out of the site!
Teutonics wrote:Suggestions:
- Set up an ad-hoc committee on cheating
- Recruit the mathematicians & statisticians
- Have them develop algorithms that can be programmed into database tools in order to identify suspicious activity
You should be able to set this up easily and I am sure that many of these folks would volunteer because it should be a fairly straight-forward task for them & their interests would be well served.
The cheats that I, johnnyrocket, and Ooga Booga found could have all been identified through the use of the tools that these people could create for you.
Wicked, I have no interest in turning this into a debate with you, but it is quite simple. 2 accounts with the same IP is a multi. I dont care how much they plead it is a family member or what credit card they used to pay the membership with or in SkycheaTers case a roomate...its the same person. Even if some remote chance it is 2 different players, they will be playing team games and it gives them a huge advantage to have the flexibility to move for both accounts and knowing 100% what the strategy is going to be used to play the game. The only way to be 100% sure is to allow only 1 account per IP and eliminate the option of players taking turns for each other. The turn taking for each other is out of hand too. Players creating triples games and giving each other their passwords so they can move in freestyle games with all 3 accounts is getting old too but it is allowed as long as the original player makes the first move of the game and permitts the team to finish it up. Its all cheating in my book. The nonsense has got to stop. Its giving the site a bad name for the game play that is being permitted and overlooked.wicked wrote:Teutonics wrote:Suggestions:
- Set up an ad-hoc committee on cheating
- Recruit the mathematicians & statisticians
- Have them develop algorithms that can be programmed into database tools in order to identify suspicious activity
You should be able to set this up easily and I am sure that many of these folks would volunteer because it should be a fairly straight-forward task for them & their interests would be well served.
The cheats that I, johnnyrocket, and Ooga Booga found could have all been identified through the use of the tools that these people could create for you.
We actually already have quite a few ideas already for new/updated hunter tools from those who do the hunting and see firsthand how we can better search/tweak the data based on certain behaviors and trends. That said, we've yet to run out of people to check for multis on a daily basis.
JOHNNYROCKET24 wrote:Wicked, I have no interest in turning this into a debate with you, but it is quite simple. 2 accounts with the same IP is a multi. I dont care how much they plead it is a family member or what credit card they used to pay the membership with or in SkycheaTers case a roomate...its the same person. Even if some remote chance it is 2 different players, they will be playing team games and it gives them a huge advantage to have the flexibility to move for both accounts and knowing 100% what the strategy is going to be used to play the game. The only way to be 100% sure is to allow only 1 account per IP and eliminate the option of players taking turns for each other. The turn taking for each other is out of hand too. Players creating triples games and giving each other their passwords so they can move in freestyle games with all 3 accounts is getting old too but it is allowed as long as the original player makes the first move of the game and permitts the team to finish it up. Its all cheating in my book. The nonsense has got to stop. Its giving the site a bad name for the game play that is being permitted and overlooked.wicked wrote:Teutonics wrote:Suggestions:
- Set up an ad-hoc committee on cheating
- Recruit the mathematicians & statisticians
- Have them develop algorithms that can be programmed into database tools in order to identify suspicious activity
You should be able to set this up easily and I am sure that many of these folks would volunteer because it should be a fairly straight-forward task for them & their interests would be well served.
The cheats that I, johnnyrocket, and Ooga Booga found could have all been identified through the use of the tools that these people could create for you.
We actually already have quite a few ideas already for new/updated hunter tools from those who do the hunting and see firsthand how we can better search/tweak the data based on certain behaviors and trends. That said, we've yet to run out of people to check for multis on a daily basis.
Soloman wrote:Wicked, I have no interest in turning this into a debate with you, but it is quite simple. 2 accounts with the same IP is a multi. I dont care how much they plead it is a family member or what credit card they used to pay the membership with or in SkycheaTers case a roomate...its the same person. Even if some remote chance it is 2 different players, they will be playing team games and it gives them a huge advantage to have the flexibility to move for both accounts and knowing 100% what the strategy is going to be used to play the game. The only way to be 100% sure is to allow only 1 account per IP and eliminate the option of players taking turns for each other. The turn taking for each other is out of hand too. Players creating triples games and giving each other their passwords so they can move in freestyle games with all 3 accounts is getting old too but it is allowed as long as the original player makes the first move of the game and permitts the team to finish it up. Its all cheating in my book. The nonsense has got to stop. Its giving the site a bad name for the game play that is being permitted and overlooked.JOHNNYROCKET24 wrote:wicked wrote:Suggestions:
You should be able to set this up easily and I am sure that many of these folks would volunteer because it should be a fairly straight-forward task for them & their interests would be well served.
The cheats that I, johnnyrocket, and Ooga Booga found could have all been identified through the use of the tools that these people could create for you.
We actually already have quite a few ideas already for new/updated hunter tools from those who do the hunting and see firsthand how we can better search/tweak the data based on certain behaviors and trends. That said, we've yet to run out of people to check for multis on a daily basis.
Correction we were later cleared(thus the reason I can post in Forum) but hey facts never stopped you before so keep on ranting the attention is all yours again...JOHNNYROCKET24 wrote:Soloman wrote:JOHNNYROCKET24 wrote:How about this Dictator you make your own world Conquering Site and you can make the rules there. It is a shame that you have no family or friends that share the same intersts as you. But some of us do I have 3 Siblings, A ex-wife, current fiancee and 2 sons who all enjoy playing Games with me whether it is Risk, Monopoly or Streetfighter or Halo. I know a few people do cheat but not everyone does and these type of games were designed for family and friends originally just remember that as you hate on everybody that is honestly playing with Friends and Family...
and some of your "relatives" have been busted as multis and you will follow by having secret alliances with those accounts.....again prooving my point. this is a perfect example. Of course a cheater would post what you just posted. your making a last ditch effort to try and clear your abuse.
Twill wrote:If you can come up with a meaningful, enforcable and certain way of detecting secret alliances which does not violate user privacy (we do not go into inboxes), then please do tell us! We're always open for booting some cheaters out of the site!
Teutonics wrote:Suggestions:
- Set up an ad-hoc committee on cheating
- Recruit the mathematicians & statisticians
- Have them develop algorithms that can be programmed into database tools in order to identify suspicious activity
You should be able to set this up easily and I am sure that many of these folks would volunteer because it should be a fairly straight-forward task for them & their interests would be well served.
The cheats that I, johnnyrocket, and Ooga Booga found could have all been identified through the use of the tools that these people could create for you.
Wicked wrote:We actually already have quite a few ideas already for new/updated hunter tools from those who do the hunting and see firsthand how we can better search/tweak the data based on certain behaviors and trends. That said, we've yet to run out of people to check for multis on a daily basis.
wicked wrote:The tools and data we use to hunt multis are closely guarded secrets (only 7 active people on the site have this info), which is why twill said if you had any workable suggestions for proving *secret alliances* to post them. I seriously doubt Lack would create a committee and divulge our multi hunting tools to a larger group.
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