TheForgivenOne wrote:Let me ask you this.
If you had joined this website, and were forced to only play New Recruits, would you have stayed? Considering that a majority of New Recruits join this site, join 4 games, realize that this isn't fast paced, and leave. You would have probably had to deal with only getting a turn every once in a couple days, because you are in 4 games, where at least 2-4 players are deadbeating.
I'm pretty sure if CC did that, the retention rate of New Recruits would drop, significantly.
I'd like to point out that if what you're saying is true (i.e. it's in the site's interest that new recruits play against more advance player), it more or less drops the ground beneath the entire "farming" issue.
I'm sure you understand that these two viewpoint form a contradiction – if you want new recruits to be exposed to experienced players that are more responsive, don't harass (not you personally, I'm referring to the website) those experienced players (who, I remind you again, have no control in the first place over who joins their games). If you feel that experienced players are "farming" new recruits, you should limit new recruits from playing against them. Trying to juggle these two contradictions is basically trying to eat the cake and leave it whole.