by kongming3 on Thu Nov 14, 2024 12:34 pm
Scum are getting anxious...
It's fine if they won't cooperate, it's not entirely necessary for scum to play along at this point. I will also say I am likely to be the only protector role in play and I'm the only one who has claimed as such, which I think is a strong point in my favour of being town (because I doubt there would be 0 protector type roles in a role madness game with 10 players and multiple killing factions). That said, assuming I'm town also isn't necessary for this to work. We have two game mechanic confirmed players (Loose, and soon to be EW) and one investigation cleared player (Dev, who we only need to start to suspect after other possibilities are exhausted. For reference, evil roles that would let him seem town are Consigliere Fixer Godfather Con man and Traitor.)
7 players alive, 3 which we can temporarily assume are guaranteed town, and multiple useful claimed roles amongst the remaining 4.
We can 100% solve this for sure now if Max is town and picked one of the right targets and won't refuse to cooperate again, but it's fine if not. Three mafia and a serial killer in a game with ten people is way too much, so I think we can reasonably assume 2 mafia and not worry about some niche ultimate worst case scenarios. If we kill all 4 of the people in doubt, town either wins on the spot or dev must have fooled investigation and Loose and EW vote him out and we still win. We have a lynch today, a potential prosecutor kill, Loose's kill, and maybe Charle's diverted kill.
We lynch one of me/Ragian/Max. I personally don't think it should be me because I'm the only one claiming a protector role and I would highly doubt a 10 player game with two killing factions wouldn't have a protector role, but I leave that decision up to EW and Loose. Ew then kills one of the remainder of those three at trial. Loose then targets Charle with his kill power. If Charle is town, the game is already 100% won because he diverts the kill to the target he chooses, the last person standing among that initial trio, and they die instead. Then with him being confirmed town, if the game isn't already over the now three game confirmed town in Charle EW and Loose vote out Dev as the only possible remaining scum. I personally think it's more likely Charle lied and is scum, in which case he just gets killed by Loose's power.
The worst case scenario is that Charle is scum and both the first two killed of the trio of me/max/ragian are town. In that case, the final person remaining of those three or dev could both theoretically be the last scum. We will still have three townsfolk at that point, two being hard cleared (Loose and EW.)
If Ragian or Dev wants to try to claim a protector role (to show/argue that I'm not the only protector and still a likely scum suspect), now would be the time. I will also say if Max is town and selected anyone other than EW or Loose we quite literally win on the spot 100%, and he should speak up because you still win as town even if you die.
Otherwise I'm fine with lynching any of me/ragian/max. EW will kill a different one at trial tonight, and then Charle targets and kills the last one tonight or dies to Loose's Jack kill if he is scum. Ideally we save the least scummy feeling one for last, which I'd argue is me based on the need for someone to be a protector role in this game, but I am legitimately fine with dying earlier if needed.