Do I need to create a series of continents for every possible combination and set the overrides to override all previous combination's, the combination matrix seems rather complicated and I was hoping there was an easier way.
Something like this wouldn't work would it?
- Code: Select all
<continent>
<name>Resource A</name>
<bonus>0</bonus>
<components>
<territory>Resource A1</territory>
<territory>Resource A2</territory>
<territory>Resource A3</territory>
<territory>Resource A4</territory>
<territory>Resource A5</territory>
</components>
<required>1</required>
</continent>
<continent>
<name>Resource B</name>
<bonus>0</bonus>
<components>
<territory>Resource B1</territory>
<territory>Resource B2</territory>
<territory>Resource B3</territory>
<territory>Resource B4</territory>
<territory>Resource B5</territory>
<territory>Resource B6</territory>
<territory>Resource B7</territory>
<territory>Resource B8</territory>
</components>
<required>1</required>
</continent>
<continent>
<name>Resource A and B</name>
<bonus>1</bonus>
<components>
<continent>Resource A</continent>
<continent>Resource B</continent>
</components>
<required>1</required>
</continent>
If theer is a map that does this already please point me to it, I haven't been able to find a good xml example.
==D==