Conditional Ending?
Posted: Tue Jul 08, 2008 5:33 pm
I know we have nothing like this as of now but... would it be possible to say something along the lines of "Once all neutral armies are taken over the game is finished, the winner is the player with the most _____ on the field"
similar to a map like das schlob, but different all the same...
PROBLEMS WITH THIS (as far as i can see)
limiting game types - but so do those with conditional victory
case by case basis of unfair advantages - such as, "winner=player with most territories" the last player has huge advantage to grab the win
similar to a map like das schlob, but different all the same...
PROBLEMS WITH THIS (as far as i can see)
limiting game types - but so do those with conditional victory
case by case basis of unfair advantages - such as, "winner=player with most territories" the last player has huge advantage to grab the win